1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "tools/debugger/DebugCanvas.h"
9
10 #include "include/core/SkPaint.h"
11 #include "include/core/SkPath.h"
12 #include "include/core/SkPicture.h"
13 #include "include/core/SkPoint.h"
14 #include "include/core/SkTextBlob.h"
15 #include "include/gpu/GrDirectContext.h"
16 #include "include/utils/SkPaintFilterCanvas.h"
17 #include "src/core/SkCanvasPriv.h"
18 #include "src/core/SkRectPriv.h"
19 #include "src/gpu/GrRecordingContextPriv.h"
20 #include "src/utils/SkJSONWriter.h"
21 #include "tools/debugger/DebugLayerManager.h"
22 #include "tools/debugger/DrawCommand.h"
23
24 #include <string>
25
26 #if SK_GPU_V1
27 #include "src/gpu/GrAuditTrail.h"
28 #endif
29
30 #define SKDEBUGCANVAS_VERSION 1
31 #define SKDEBUGCANVAS_ATTRIBUTE_VERSION "version"
32 #define SKDEBUGCANVAS_ATTRIBUTE_COMMANDS "commands"
33 #define SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL "auditTrail"
34
35 namespace {
36 // Constants used in Annotations by Android for keeping track of layers
37 static constexpr char kOffscreenLayerDraw[] = "OffscreenLayerDraw";
38 static constexpr char kSurfaceID[] = "SurfaceID";
39 static constexpr char kAndroidClip[] = "AndroidDeviceClipRestriction";
40
41 static SkPath arrowHead = SkPath::Polygon({
42 { 0, 0},
43 { 6, -15},
44 { 0, -12},
45 {-6, -15},
46 }, true);
47
drawArrow(SkCanvas * canvas,const SkPoint & a,const SkPoint & b,const SkPaint & paint)48 void drawArrow(SkCanvas* canvas, const SkPoint& a, const SkPoint& b, const SkPaint& paint) {
49 canvas->translate(0.5, 0.5);
50 canvas->drawLine(a, b, paint);
51 canvas->save();
52 canvas->translate(b.fX, b.fY);
53 SkScalar angle = SkScalarATan2((b.fY - a.fY), b.fX - a.fX);
54 canvas->rotate(angle * 180 / SK_ScalarPI - 90);
55 // arrow head
56 canvas->drawPath(arrowHead, paint);
57 canvas->restore();
58 canvas->restore();
59 }
60 } // namespace
61
62 class DebugPaintFilterCanvas : public SkPaintFilterCanvas {
63 public:
DebugPaintFilterCanvas(SkCanvas * canvas)64 DebugPaintFilterCanvas(SkCanvas* canvas) : INHERITED(canvas) {}
65
66 protected:
onFilter(SkPaint & paint) const67 bool onFilter(SkPaint& paint) const override {
68 paint.setColor(SK_ColorRED);
69 paint.setAlpha(0x08);
70 paint.setBlendMode(SkBlendMode::kSrcOver);
71 return true;
72 }
73
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)74 void onDrawPicture(const SkPicture* picture,
75 const SkMatrix* matrix,
76 const SkPaint* paint) override {
77 // We need to replay the picture onto this canvas in order to filter its internal paints.
78 this->SkCanvas::onDrawPicture(picture, matrix, paint);
79 }
80
81 private:
82
83 using INHERITED = SkPaintFilterCanvas;
84 };
85
DebugCanvas(int width,int height)86 DebugCanvas::DebugCanvas(int width, int height)
87 : INHERITED(width, height)
88 , fOverdrawViz(false)
89 , fClipVizColor(SK_ColorTRANSPARENT)
90 , fDrawGpuOpBounds(false)
91 , fShowAndroidClip(false)
92 , fShowOrigin(false)
93 , fnextDrawPictureLayerId(-1)
94 , fnextDrawImageRectLayerId(-1)
95 , fAndroidClip(SkRect::MakeEmpty()) {
96 // SkPicturePlayback uses the base-class' quickReject calls to cull clipped
97 // operations. This can lead to problems in the debugger which expects all
98 // the operations in the captured skp to appear in the debug canvas. To
99 // circumvent this we create a wide open clip here (an empty clip rect
100 // is not sufficient).
101 // Internally, the SkRect passed to clipRect is converted to an SkIRect and
102 // rounded out. The following code creates a nearly maximal rect that will
103 // not get collapsed by the coming conversions (Due to precision loss the
104 // inset has to be surprisingly large).
105 SkIRect largeIRect = SkRectPriv::MakeILarge();
106 largeIRect.inset(1024, 1024);
107 SkRect large = SkRect::Make(largeIRect);
108 #ifdef SK_DEBUG
109 SkASSERT(!large.roundOut().isEmpty());
110 #endif
111 // call the base class' version to avoid adding a draw command
112 this->INHERITED::onClipRect(large, SkClipOp::kIntersect, kHard_ClipEdgeStyle);
113 }
114
DebugCanvas(SkIRect bounds)115 DebugCanvas::DebugCanvas(SkIRect bounds)
116 : DebugCanvas(bounds.width(), bounds.height()) {}
117
~DebugCanvas()118 DebugCanvas::~DebugCanvas() { fCommandVector.deleteAll(); }
119
addDrawCommand(DrawCommand * command)120 void DebugCanvas::addDrawCommand(DrawCommand* command) { fCommandVector.push_back(command); }
121
draw(SkCanvas * canvas)122 void DebugCanvas::draw(SkCanvas* canvas) {
123 if (!fCommandVector.isEmpty()) {
124 this->drawTo(canvas, fCommandVector.count() - 1);
125 }
126 }
127
drawTo(SkCanvas * originalCanvas,int index,int m)128 void DebugCanvas::drawTo(SkCanvas* originalCanvas, int index, int m) {
129 SkASSERT(!fCommandVector.isEmpty());
130 SkASSERT(index < fCommandVector.count());
131
132 int saveCount = originalCanvas->save();
133
134 originalCanvas->resetMatrix();
135 SkCanvasPriv::ResetClip(originalCanvas);
136
137 DebugPaintFilterCanvas filterCanvas(originalCanvas);
138 SkCanvas* finalCanvas = fOverdrawViz ? &filterCanvas : originalCanvas;
139
140 #if SK_GPU_V1
141 auto dContext = GrAsDirectContext(finalCanvas->recordingContext());
142
143 // If we have a GPU backend we can also visualize the op information
144 GrAuditTrail* at = nullptr;
145 if (fDrawGpuOpBounds || m != -1) {
146 // The audit trail must be obtained from the original canvas.
147 at = this->getAuditTrail(originalCanvas);
148 }
149 #endif
150
151 for (int i = 0; i <= index; i++) {
152 #if SK_GPU_V1
153 GrAuditTrail::AutoCollectOps* acb = nullptr;
154 if (at) {
155 // We need to flush any pending operations, or they might combine with commands below.
156 // Previous operations were not registered with the audit trail when they were
157 // created, so if we allow them to combine, the audit trail will fail to find them.
158 if (dContext) {
159 dContext->flush();
160 }
161 acb = new GrAuditTrail::AutoCollectOps(at, i);
162 }
163 #endif
164 if (fCommandVector[i]->isVisible()) {
165 fCommandVector[i]->execute(finalCanvas);
166 }
167 #if SK_GPU_V1
168 if (at && acb) {
169 delete acb;
170 }
171 #endif
172 }
173
174 if (SkColorGetA(fClipVizColor) != 0) {
175 finalCanvas->save();
176 SkPaint clipPaint;
177 clipPaint.setColor(fClipVizColor);
178 finalCanvas->drawPaint(clipPaint);
179 finalCanvas->restore();
180 }
181
182 fMatrix = finalCanvas->getLocalToDevice();
183 fClip = finalCanvas->getDeviceClipBounds();
184 if (fShowOrigin) {
185 const SkPaint originXPaint = SkPaint({1.0, 0, 0, 1.0});
186 const SkPaint originYPaint = SkPaint({0, 1.0, 0, 1.0});
187 // Draw an origin cross at the origin before restoring to assist in visualizing the
188 // current matrix.
189 drawArrow(finalCanvas, {-50, 0}, {50, 0}, originXPaint);
190 drawArrow(finalCanvas, {0, -50}, {0, 50}, originYPaint);
191 }
192 finalCanvas->restoreToCount(saveCount);
193
194 if (fShowAndroidClip) {
195 // Draw visualization of android device clip restriction
196 SkPaint androidClipPaint;
197 androidClipPaint.setARGB(80, 255, 100, 0);
198 finalCanvas->drawRect(fAndroidClip, androidClipPaint);
199 }
200
201 #if SK_GPU_V1
202 // draw any ops if required and issue a full reset onto GrAuditTrail
203 if (at) {
204 // just in case there is global reordering, we flush the canvas before querying
205 // GrAuditTrail
206 GrAuditTrail::AutoEnable ae(at);
207 if (dContext) {
208 dContext->flush();
209 }
210
211 // we pick three colorblind-safe colors, 75% alpha
212 static const SkColor kTotalBounds = SkColorSetARGB(0xC0, 0x6A, 0x3D, 0x9A);
213 static const SkColor kCommandOpBounds = SkColorSetARGB(0xC0, 0xE3, 0x1A, 0x1C);
214 static const SkColor kOtherOpBounds = SkColorSetARGB(0xC0, 0xFF, 0x7F, 0x00);
215
216 // get the render target of the top device (from the original canvas) so we can ignore ops
217 // drawn offscreen
218 GrRenderTargetProxy* rtp = SkCanvasPriv::TopDeviceTargetProxy(originalCanvas);
219 GrSurfaceProxy::UniqueID proxyID = rtp->uniqueID();
220
221 // get the bounding boxes to draw
222 SkTArray<GrAuditTrail::OpInfo> childrenBounds;
223 if (m == -1) {
224 at->getBoundsByClientID(&childrenBounds, index);
225 } else {
226 // the client wants us to draw the mth op
227 at->getBoundsByOpsTaskID(&childrenBounds.push_back(), m);
228 }
229 // Shift the rects half a pixel, so they appear as exactly 1px thick lines.
230 finalCanvas->save();
231 finalCanvas->translate(0.5, -0.5);
232 SkPaint paint;
233 paint.setStyle(SkPaint::kStroke_Style);
234 paint.setStrokeWidth(1);
235 for (int i = 0; i < childrenBounds.count(); i++) {
236 if (childrenBounds[i].fProxyUniqueID != proxyID) {
237 // offscreen draw, ignore for now
238 continue;
239 }
240 paint.setColor(kTotalBounds);
241 finalCanvas->drawRect(childrenBounds[i].fBounds, paint);
242 for (int j = 0; j < childrenBounds[i].fOps.count(); j++) {
243 const GrAuditTrail::OpInfo::Op& op = childrenBounds[i].fOps[j];
244 if (op.fClientID != index) {
245 paint.setColor(kOtherOpBounds);
246 } else {
247 paint.setColor(kCommandOpBounds);
248 }
249 finalCanvas->drawRect(op.fBounds, paint);
250 }
251 }
252 finalCanvas->restore();
253 this->cleanupAuditTrail(at);
254 }
255 #endif
256 }
257
deleteDrawCommandAt(int index)258 void DebugCanvas::deleteDrawCommandAt(int index) {
259 SkASSERT(index < fCommandVector.count());
260 delete fCommandVector[index];
261 fCommandVector.remove(index);
262 }
263
getDrawCommandAt(int index) const264 DrawCommand* DebugCanvas::getDrawCommandAt(int index) const {
265 SkASSERT(index < fCommandVector.count());
266 return fCommandVector[index];
267 }
268
269 #if SK_GPU_V1
getAuditTrail(SkCanvas * canvas)270 GrAuditTrail* DebugCanvas::getAuditTrail(SkCanvas* canvas) {
271 GrAuditTrail* at = nullptr;
272 auto ctx = canvas->recordingContext();
273 if (ctx) {
274 at = ctx->priv().auditTrail();
275 }
276 return at;
277 }
278
drawAndCollectOps(SkCanvas * canvas)279 void DebugCanvas::drawAndCollectOps(SkCanvas* canvas) {
280 GrAuditTrail* at = this->getAuditTrail(canvas);
281 if (at) {
282 // loop over all of the commands and draw them, this is to collect reordering
283 // information
284 for (int i = 0; i < this->getSize(); i++) {
285 GrAuditTrail::AutoCollectOps enable(at, i);
286 fCommandVector[i]->execute(canvas);
287 }
288
289 // in case there is some kind of global reordering
290 {
291 GrAuditTrail::AutoEnable ae(at);
292
293 auto dContext = GrAsDirectContext(canvas->recordingContext());
294 if (dContext) {
295 dContext->flush();
296 }
297 }
298 }
299 }
300
cleanupAuditTrail(GrAuditTrail * at)301 void DebugCanvas::cleanupAuditTrail(GrAuditTrail* at) {
302 if (at) {
303 GrAuditTrail::AutoEnable ae(at);
304 at->fullReset();
305 }
306 }
307 #endif // SK_GPU_V1
308
toJSON(SkJSONWriter & writer,UrlDataManager & urlDataManager,SkCanvas * canvas)309 void DebugCanvas::toJSON(SkJSONWriter& writer,
310 UrlDataManager& urlDataManager,
311 SkCanvas* canvas) {
312 #if SK_GPU_V1
313 this->drawAndCollectOps(canvas);
314
315 // now collect json
316 GrAuditTrail* at = this->getAuditTrail(canvas);
317 #endif
318 writer.appendS32(SKDEBUGCANVAS_ATTRIBUTE_VERSION, SKDEBUGCANVAS_VERSION);
319 writer.beginArray(SKDEBUGCANVAS_ATTRIBUTE_COMMANDS);
320
321 for (int i = 0; i < this->getSize(); i++) {
322 writer.beginObject(); // command
323 this->getDrawCommandAt(i)->toJSON(writer, urlDataManager);
324
325 #if SK_GPU_V1
326 if (at) {
327 writer.appendName(SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL);
328 at->toJson(writer, i);
329 }
330 #endif
331 writer.endObject(); // command
332 }
333
334 writer.endArray(); // commands
335 #if SK_GPU_V1
336 this->cleanupAuditTrail(at);
337 #endif
338 }
339
toJSONOpsTask(SkJSONWriter & writer,SkCanvas * canvas)340 void DebugCanvas::toJSONOpsTask(SkJSONWriter& writer, SkCanvas* canvas) {
341 #if SK_GPU_V1
342 this->drawAndCollectOps(canvas);
343
344 GrAuditTrail* at = this->getAuditTrail(canvas);
345 if (at) {
346 GrAuditTrail::AutoManageOpsTask enable(at);
347 at->toJson(writer);
348 this->cleanupAuditTrail(at);
349 return;
350 }
351 #endif
352
353 writer.beginObject();
354 writer.endObject();
355 }
356
setOverdrawViz(bool overdrawViz)357 void DebugCanvas::setOverdrawViz(bool overdrawViz) { fOverdrawViz = overdrawViz; }
358
onClipPath(const SkPath & path,SkClipOp op,ClipEdgeStyle edgeStyle)359 void DebugCanvas::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) {
360 this->addDrawCommand(new ClipPathCommand(path, op, kSoft_ClipEdgeStyle == edgeStyle));
361 }
362
onClipRect(const SkRect & rect,SkClipOp op,ClipEdgeStyle edgeStyle)363 void DebugCanvas::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) {
364 this->addDrawCommand(new ClipRectCommand(rect, op, kSoft_ClipEdgeStyle == edgeStyle));
365 }
366
onClipRRect(const SkRRect & rrect,SkClipOp op,ClipEdgeStyle edgeStyle)367 void DebugCanvas::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) {
368 this->addDrawCommand(new ClipRRectCommand(rrect, op, kSoft_ClipEdgeStyle == edgeStyle));
369 }
370
onClipRegion(const SkRegion & region,SkClipOp op)371 void DebugCanvas::onClipRegion(const SkRegion& region, SkClipOp op) {
372 this->addDrawCommand(new ClipRegionCommand(region, op));
373 }
374
onClipShader(sk_sp<SkShader> cs,SkClipOp op)375 void DebugCanvas::onClipShader(sk_sp<SkShader> cs, SkClipOp op) {
376 this->addDrawCommand(new ClipShaderCommand(std::move(cs), op));
377 }
378
onResetClip()379 void DebugCanvas::onResetClip() {
380 this->addDrawCommand(new ResetClipCommand());
381 }
382
didConcat44(const SkM44 & m)383 void DebugCanvas::didConcat44(const SkM44& m) {
384 this->addDrawCommand(new Concat44Command(m));
385 this->INHERITED::didConcat44(m);
386 }
387
didScale(SkScalar x,SkScalar y)388 void DebugCanvas::didScale(SkScalar x, SkScalar y) {
389 this->didConcat44(SkM44::Scale(x, y));
390 }
391
didTranslate(SkScalar x,SkScalar y)392 void DebugCanvas::didTranslate(SkScalar x, SkScalar y) {
393 this->didConcat44(SkM44::Translate(x, y));
394 }
395
onDrawAnnotation(const SkRect & rect,const char key[],SkData * value)396 void DebugCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
397 // Parse layer-releated annotations added in SkiaPipeline.cpp and RenderNodeDrawable.cpp
398 // the format of the annotations is <Indicator|RenderNodeId>
399 SkTArray<SkString> tokens;
400 SkStrSplit(key, "|", kStrict_SkStrSplitMode, &tokens);
401 if (tokens.size() == 2) {
402 if (tokens[0].equals(kOffscreenLayerDraw)) {
403 // Indicates that the next drawPicture command contains the SkPicture to render the
404 // node at this id in an offscreen buffer.
405 fnextDrawPictureLayerId = std::stoi(tokens[1].c_str());
406 fnextDrawPictureDirtyRect = rect.roundOut();
407 return; // don't record it
408 } else if (tokens[0].equals(kSurfaceID)) {
409 // Indicates that the following drawImageRect should draw the offscreen buffer.
410 fnextDrawImageRectLayerId = std::stoi(tokens[1].c_str());
411 return; // don't record it
412 }
413 }
414 if (strcmp(kAndroidClip, key) == 0) {
415 // Store this frame's android device clip restriction for visualization later.
416 // This annotation stands in place of the androidFramework_setDeviceClipRestriction
417 // which is unrecordable.
418 fAndroidClip = rect;
419 }
420 this->addDrawCommand(new DrawAnnotationCommand(rect, key, sk_ref_sp(value)));
421 }
422
onDrawImage2(const SkImage * image,SkScalar left,SkScalar top,const SkSamplingOptions & sampling,const SkPaint * paint)423 void DebugCanvas::onDrawImage2(const SkImage* image,
424 SkScalar left,
425 SkScalar top,
426 const SkSamplingOptions& sampling,
427 const SkPaint* paint) {
428 this->addDrawCommand(new DrawImageCommand(image, left, top, sampling, paint));
429 }
430
onDrawImageLattice2(const SkImage * image,const Lattice & lattice,const SkRect & dst,SkFilterMode filter,const SkPaint * paint)431 void DebugCanvas::onDrawImageLattice2(const SkImage* image,
432 const Lattice& lattice,
433 const SkRect& dst,
434 SkFilterMode filter, // todo
435 const SkPaint* paint) {
436 this->addDrawCommand(new DrawImageLatticeCommand(image, lattice, dst, filter, paint));
437 }
438
onDrawImageRect2(const SkImage * image,const SkRect & src,const SkRect & dst,const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)439 void DebugCanvas::onDrawImageRect2(const SkImage* image,
440 const SkRect& src,
441 const SkRect& dst,
442 const SkSamplingOptions& sampling,
443 const SkPaint* paint,
444 SrcRectConstraint constraint) {
445 if (fnextDrawImageRectLayerId != -1 && fLayerManager) {
446 // This drawImageRect command would have drawn the offscreen buffer for a layer.
447 // On Android, we recorded an SkPicture of the commands that drew to the layer.
448 // To render the layer as it would have looked on the frame this DebugCanvas draws, we need
449 // to call fLayerManager->getLayerAsImage(id). This must be done just before
450 // drawTo(command), since it depends on the index into the layer's commands
451 // (managed by fLayerManager)
452 // Instead of adding a DrawImageRectCommand, we need a deferred command, that when
453 // executed, will call drawImageRect(fLayerManager->getLayerAsImage())
454 this->addDrawCommand(new DrawImageRectLayerCommand(
455 fLayerManager, fnextDrawImageRectLayerId, fFrame, src, dst, sampling,
456 paint, constraint));
457 } else {
458 this->addDrawCommand(new DrawImageRectCommand(image, src, dst, sampling, paint, constraint));
459 }
460 // Reset expectation so next drawImageRect is not special.
461 fnextDrawImageRectLayerId = -1;
462 }
463
onDrawOval(const SkRect & oval,const SkPaint & paint)464 void DebugCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) {
465 this->addDrawCommand(new DrawOvalCommand(oval, paint));
466 }
467
onDrawArc(const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const SkPaint & paint)468 void DebugCanvas::onDrawArc(const SkRect& oval,
469 SkScalar startAngle,
470 SkScalar sweepAngle,
471 bool useCenter,
472 const SkPaint& paint) {
473 this->addDrawCommand(new DrawArcCommand(oval, startAngle, sweepAngle, useCenter, paint));
474 }
475
onDrawPaint(const SkPaint & paint)476 void DebugCanvas::onDrawPaint(const SkPaint& paint) {
477 this->addDrawCommand(new DrawPaintCommand(paint));
478 }
479
onDrawBehind(const SkPaint & paint)480 void DebugCanvas::onDrawBehind(const SkPaint& paint) {
481 this->addDrawCommand(new DrawBehindCommand(paint));
482 }
483
onDrawPath(const SkPath & path,const SkPaint & paint)484 void DebugCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
485 this->addDrawCommand(new DrawPathCommand(path, paint));
486 }
487
onDrawRegion(const SkRegion & region,const SkPaint & paint)488 void DebugCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
489 this->addDrawCommand(new DrawRegionCommand(region, paint));
490 }
491
onDrawPicture(const SkPicture * picture,const SkMatrix * matrix,const SkPaint * paint)492 void DebugCanvas::onDrawPicture(const SkPicture* picture,
493 const SkMatrix* matrix,
494 const SkPaint* paint) {
495 if (fnextDrawPictureLayerId != -1 && fLayerManager) {
496 fLayerManager->storeSkPicture(fnextDrawPictureLayerId, fFrame, sk_ref_sp(picture),
497 fnextDrawPictureDirtyRect);
498 } else {
499 this->addDrawCommand(new BeginDrawPictureCommand(picture, matrix, paint));
500 SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
501 picture->playback(this);
502 this->addDrawCommand(new EndDrawPictureCommand(SkToBool(matrix) || SkToBool(paint)));
503 }
504 fnextDrawPictureLayerId = -1;
505 }
506
onDrawPoints(PointMode mode,size_t count,const SkPoint pts[],const SkPaint & paint)507 void DebugCanvas::onDrawPoints(PointMode mode,
508 size_t count,
509 const SkPoint pts[],
510 const SkPaint& paint) {
511 this->addDrawCommand(new DrawPointsCommand(mode, count, pts, paint));
512 }
513
onDrawRect(const SkRect & rect,const SkPaint & paint)514 void DebugCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) {
515 // NOTE(chudy): Messing up when renamed to DrawRect... Why?
516 addDrawCommand(new DrawRectCommand(rect, paint));
517 }
518
onDrawRRect(const SkRRect & rrect,const SkPaint & paint)519 void DebugCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
520 this->addDrawCommand(new DrawRRectCommand(rrect, paint));
521 }
522
onDrawDRRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)523 void DebugCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
524 this->addDrawCommand(new DrawDRRectCommand(outer, inner, paint));
525 }
526
onDrawTextBlob(const SkTextBlob * blob,SkScalar x,SkScalar y,const SkPaint & paint)527 void DebugCanvas::onDrawTextBlob(const SkTextBlob* blob,
528 SkScalar x,
529 SkScalar y,
530 const SkPaint& paint) {
531 this->addDrawCommand(
532 new DrawTextBlobCommand(sk_ref_sp(const_cast<SkTextBlob*>(blob)), x, y, paint));
533 }
534
onDrawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],SkBlendMode bmode,const SkPaint & paint)535 void DebugCanvas::onDrawPatch(const SkPoint cubics[12],
536 const SkColor colors[4],
537 const SkPoint texCoords[4],
538 SkBlendMode bmode,
539 const SkPaint& paint) {
540 this->addDrawCommand(new DrawPatchCommand(cubics, colors, texCoords, bmode, paint));
541 }
542
onDrawVerticesObject(const SkVertices * vertices,SkBlendMode bmode,const SkPaint & paint)543 void DebugCanvas::onDrawVerticesObject(const SkVertices* vertices,
544 SkBlendMode bmode,
545 const SkPaint& paint) {
546 this->addDrawCommand(
547 new DrawVerticesCommand(sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode, paint));
548 }
549
onDrawAtlas2(const SkImage * image,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkBlendMode bmode,const SkSamplingOptions & sampling,const SkRect * cull,const SkPaint * paint)550 void DebugCanvas::onDrawAtlas2(const SkImage* image,
551 const SkRSXform xform[],
552 const SkRect tex[],
553 const SkColor colors[],
554 int count,
555 SkBlendMode bmode,
556 const SkSamplingOptions& sampling,
557 const SkRect* cull,
558 const SkPaint* paint) {
559 this->addDrawCommand(
560 new DrawAtlasCommand(image, xform, tex, colors, count, bmode, sampling, cull, paint));
561 }
562
onDrawShadowRec(const SkPath & path,const SkDrawShadowRec & rec)563 void DebugCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
564 this->addDrawCommand(new DrawShadowCommand(path, rec));
565 }
566
onDrawDrawable(SkDrawable * drawable,const SkMatrix * matrix)567 void DebugCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
568 this->addDrawCommand(new DrawDrawableCommand(drawable, matrix));
569 }
570
onDrawEdgeAAQuad(const SkRect & rect,const SkPoint clip[4],QuadAAFlags aa,const SkColor4f & color,SkBlendMode mode)571 void DebugCanvas::onDrawEdgeAAQuad(const SkRect& rect,
572 const SkPoint clip[4],
573 QuadAAFlags aa,
574 const SkColor4f& color,
575 SkBlendMode mode) {
576 this->addDrawCommand(new DrawEdgeAAQuadCommand(rect, clip, aa, color, mode));
577 }
578
onDrawEdgeAAImageSet2(const ImageSetEntry set[],int count,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkSamplingOptions & sampling,const SkPaint * paint,SrcRectConstraint constraint)579 void DebugCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry set[],
580 int count,
581 const SkPoint dstClips[],
582 const SkMatrix preViewMatrices[],
583 const SkSamplingOptions& sampling,
584 const SkPaint* paint,
585 SrcRectConstraint constraint) {
586 this->addDrawCommand(new DrawEdgeAAImageSetCommand(
587 set, count, dstClips, preViewMatrices, sampling, paint, constraint));
588 }
589
willRestore()590 void DebugCanvas::willRestore() {
591 this->addDrawCommand(new RestoreCommand());
592 this->INHERITED::willRestore();
593 }
594
willSave()595 void DebugCanvas::willSave() {
596 this->addDrawCommand(new SaveCommand());
597 this->INHERITED::willSave();
598 }
599
getSaveLayerStrategy(const SaveLayerRec & rec)600 SkCanvas::SaveLayerStrategy DebugCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) {
601 this->addDrawCommand(new SaveLayerCommand(rec));
602 (void)this->INHERITED::getSaveLayerStrategy(rec);
603 // No need for a full layer.
604 return kNoLayer_SaveLayerStrategy;
605 }
606
onDoSaveBehind(const SkRect * subset)607 bool DebugCanvas::onDoSaveBehind(const SkRect* subset) {
608 // TODO
609 return false;
610 }
611
didSetM44(const SkM44 & matrix)612 void DebugCanvas::didSetM44(const SkM44& matrix) {
613 this->addDrawCommand(new SetM44Command(matrix));
614 this->INHERITED::didSetM44(matrix);
615 }
616
toggleCommand(int index,bool toggle)617 void DebugCanvas::toggleCommand(int index, bool toggle) {
618 SkASSERT(index < fCommandVector.count());
619 fCommandVector[index]->setVisible(toggle);
620 }
621
getImageIdToCommandMap(UrlDataManager & udm) const622 std::map<int, std::vector<int>> DebugCanvas::getImageIdToCommandMap(UrlDataManager& udm) const {
623 // map from image ids to list of commands that reference them.
624 std::map<int, std::vector<int>> m;
625
626 for (int i = 0; i < this->getSize(); i++) {
627 const DrawCommand* command = this->getDrawCommandAt(i);
628 int imageIndex = -1;
629 // this is not an exaustive list of where images can be used, they show up in paints too.
630 switch (command->getOpType()) {
631 case DrawCommand::OpType::kDrawImage_OpType: {
632 imageIndex = static_cast<const DrawImageCommand*>(command)->imageId(udm);
633 break;
634 }
635 case DrawCommand::OpType::kDrawImageRect_OpType: {
636 imageIndex = static_cast<const DrawImageRectCommand*>(command)->imageId(udm);
637 break;
638 }
639 case DrawCommand::OpType::kDrawImageLattice_OpType: {
640 imageIndex = static_cast<const DrawImageLatticeCommand*>(command)->imageId(udm);
641 break;
642 }
643 default: break;
644 }
645 if (imageIndex >= 0) {
646 m[imageIndex].push_back(i);
647 }
648 }
649 return m;
650 }
651