/foundation/window/window_manager/window_scene/session/host/include/ |
D | session_utils.h | 24 inline float ToLayoutWidth(const int32_t winWidth, float vpr) in ToLayoutWidth() 29 inline float ToLayoutHeight(const int32_t winHeight, float vpr) in ToLayoutHeight() 34 inline float ToWinWidth(const int32_t layoutWidth, float vpr) in ToWinWidth() 39 inline float ToWinHeight(const int32_t layoutHeight, float vpr) in ToWinHeight() 44 …id CalcFloatWindowRectLimits(const WindowLimits& limits, uint32_t maxFloatingWindowSize, float vpr, in CalcFloatWindowRectLimits()
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/foundation/window/window_manager/wmserver/src/ |
D | window_system_effect.cpp | 62 auto vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(node->GetDisplayId()); in SetCornerRadius() local 156 auto vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(node->GetDisplayId()); in SetWindowShadow() local
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D | display_group_info.cpp | 99 void DisplayGroupInfo::SetDisplayVirtualPixelRatio(DisplayId displayId, float vpr) in SetDisplayVirtualPixelRatio() 148 float vpr = 1.0; in GetDisplayVirtualPixelRatio() local
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D | drag_controller.cpp | 314 bool MoveDragController::CheckWindowRect(DisplayId displayId, float vpr, const Rect& rect) in CheckWindowRect() 348 float vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(displayId); in CalculateNewWindowRect() local
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D | window_layout_policy_cascade.cpp | 258 auto vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(displayId); in InitCascadeRect() local 285 … float vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(node->GetDisplayId()); in CheckAspectRatioBySizeLimits() local 328 float vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(node->GetDisplayId()); in ComputeRectByAspectRatio() local
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D | window_layout_policy.cpp | 401 float vpr, TransformHelper::Vector2 hotZoneScale) in CalcEntireWindowHotZone() 459 const Rect& displayRect, float vpr) in GetSystemSizeLimits()
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/foundation/window/window_manager/dm/test/unittest/ |
D | display_test.cpp | 175 auto vpr = defaultDisplay_->GetVirtualPixelRatio(); variable
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/foundation/window/window_manager/window_scene/session/host/src/ |
D | move_drag_controller.cpp | 500 float vpr = 1.5; in GetVirtualPixelRatio() local 550 void MoveDragController::CalculateStartRectExceptHotZone(float vpr, const WSRect& winRect) in CalculateStartRectExceptHotZone() 599 float vpr = GetVirtualPixelRatio(); in HandleMouseStyle() local
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D | scene_session.cpp | 179 float vpr = 1.5f; // 1.5f: default virtual pixel ratio in SetAspectRatio() local 617 float vpr = 1.5f; // 1.5f: default virtual pixel ratio in FixRectByAspectRatio() local 853 float vpr = 1.5f; // 1.5f: default virtual pixel ratio in GetHotAreaRect() local
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/foundation/window/window_manager/test/systemtest/wms/ |
D | window_app_floating_window_test.cpp | 112 auto vpr = WindowAppFloatingWindowTest::virtualPixelRatio_; in GetRectWithVpr() local
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D | window_test_utils.cpp | 143 float vpr = GetVirtualPixelRatio(0); in GetDefaultFloatingRect() local
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/foundation/window/window_manager/wm/src/ |
D | window_scene_session_impl.cpp | 273 uint32_t defaultVal, float vpr) in UpdateConfigVal() 280 uint32_t displayHeight, float vpr) in GetSystemSizeLimits() 658 float vpr = display->GetVirtualPixelRatio(); in LimitCameraFloatWindowMininumSize() local
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D | window_impl.cpp | 2505 void WindowImpl::CalculateStartRectExceptHotZone(float vpr) in CalculateStartRectExceptHotZone() 2606 float vpr = display->GetVirtualPixelRatio(); in ReadyToMoveOrDragWindow() local 2749 float vpr = display->GetVirtualPixelRatio(); in HandlePointerStyle() local
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/foundation/window/window_manager/utils/include/ |
D | window_helper.h | 520 …ol IsAspectRatioSatisfiedWithSizeLimits(const WindowSizeLimits& sizeLimits, float ratio, float vpr) in IsAspectRatioSatisfiedWithSizeLimits()
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