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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/common/
Dcommon_math.h40 inline float CrossProduct(float x1, float y1, float x2, float y2, float x, float y) in CrossProduct()
52 inline float CalcDistance(float x1, float y1, float x2, float y2) in CalcDistance()
66 inline float CalcSqDistance(float x1, float y1, float x2, float y2) in CalcSqDistance()
/foundation/graphic/graphic_utils_lite/frameworks/diagram/rasterizer/
Drasterizer_scanline_clip.cpp28 int32_t x2, int32_t y2, in LineClipY()
105 void RasterizerScanlineClip::LineTo(RasterizerCellsAntiAlias& rasterLine, int32_t x2, int32_t y2) in LineTo()
Drasterizer_cells_antialias.cpp118 void RasterizerCellsAntiAlias::OutLineLegal(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in OutLineLegal()
157 int32_t ey, int32_t x1, int32_t polySubpixelMaskY1, int32_t x2, int32_t polySubpixelMaskY2) in RenderHorizonline()
254 void RasterizerCellsAntiAlias::LineOperate(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in LineOperate()
Drasterizer_scanline_antialias.cpp115 void RasterizerScanlineAntialias::ClipBox(float x1, float y1, float x2, float y2) in ClipBox()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/
Dgeometry_curves.h42 float x2, float y2, in QuadBezierCurveIncr()
92 float x2, float y2, in QuadrBezierCurveDividOp()
189 CubicBezierCurveIncrement(float x1, float y1, float x2, float y2, in CubicBezierCurveIncrement()
248 float x2, float y2, in CatromToBezier()
276 float x2, float y2, in UbsplineToBezier()
308 float x2, float y2, in HermiteToBezier()
341 float x2, float y2, in CubicBezierCurveDividOperate()
427 QuadraticBezierCurve(float x1, float y1, float x2, float y2, float x3, float y3) in QuadraticBezierCurve()
433 void Init(float x1, float y1, float x2, float y2, float x3, float y3) in Init()
527 float x2, float y2, in CubicBezierCurve()
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Dgeometry_bezier_arc.h185 float x2, float y2) : bezierArcModel_(), isRadiusJoinPath_(false) in BezierArcSvg()
/foundation/arkui/ui_lite/frameworks/render/
Drender_base.cpp31 bool RenderBase::ClipBox(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBox()
52 void RenderBase::ClipBoxNaked(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBoxNaked()
66 void RenderBase::BlendHLine(int32_t x1, int32_t y, int32_t x2, const Rgba8T& color, uint8_t cover) in BlendHLine()
Drender_scanline.cpp163 int32_t x2 = span2->x; in BlendSourceAtop() local
279 int32_t x2 = span2->x; in BlendSourceOut() local
414 int32_t x2 = span2->x; in BlendXOR() local
574 int32_t x2 = span2->x; in BlendSourceInLoop() local
627 void CalcinterScanline(GeometryScanline& scanline3, int32_t x1, int32_t x2, in CalcinterScanline()
644 void CalcOutScanlineRight(GeometryScanline& scanline, int32_t x1, int32_t x2, in CalcOutScanlineRight()
661 void CalcOutScanlineLeft(GeometryScanline& scanline, int32_t x1, int32_t x2, in CalcOutScanlineLeft()
678 void CalcOutScanlineAll(GeometryScanline& scanline, int32_t x1, int32_t x2, in CalcOutScanlineAll()
/foundation/arkui/ace_engine/frameworks/core/components/declaration/svg/
Dsvg_line_declaration.h26 Dimension x2; member
46 void SetX2(const Dimension& x2) in SetX2()
/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/
Dgeometry_curves.cpp35 float x2, float y2, in Init()
145 float x2, float y2, in Init()
208 float x2, float y2, in Recursive()
276 float x2, float y2, in Bezier()
295 float x2, float y2, in Init()
432 float x2, float y2, in Init()
501 float x2, float y2, in Recursive()
671 float x2, float y2, in Bezier()
/foundation/graphic/graphic_utils_lite/frameworks/
Dtrans_affine.cpp19 float x2, float y2, in RectToParl()
Dgeometry2d.cpp77 int16_t x2 = line[1].x_; in Clip() local
159 int16_t x2 = line[1].x_; in Clip() local
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/
Dgeometry2d.h83 Line(int16_t x1, int16_t y1, int16_t x2, int16_t y2) in Line()
/foundation/arkui/ace_engine/frameworks/core/components/svg/
Dsvg_line_component.cpp52 void SvgLineComponent::SetX2(const Dimension& x2) in SetX2()
/foundation/window/window_manager_lite/services/wms/
Dlite_wm.cpp262 int16_t x2 = mask.GetRight(); in Resize() local
415 …eUpdateRegion(const ListNode<LiteWindow*>* winNode, int16_t x1, int16_t y1, int16_t x2, int16_t y2) in CalculateUpdateRegion()
508 void LiteWM::DrawRegion(const ListNode<LiteWindow*>* winNode, int16_t x1, int16_t y1, int16_t x2, i… in DrawRegion()
565 void LiteWM::DrawBackground(int16_t x1, int16_t y1, int16_t x2, int16_t y2) in DrawBackground()
596 int16_t x2 = rect.GetRight(); in DrawMouseCursor() local
Dlite_win.cpp158 int16_t x2 = srcRect.GetRight(); in FlushWithModeCopy() local
186 int16_t x2 = srcRect.GetRight(); in FlushWithModeBlend() local
/foundation/arkui/ui_lite/frameworks/draw/
Ddraw_line.cpp49 #define SWAP_IF_Y_LARGER(x1, x2, y1, y2) \ argument
54 #define SWAP_IF_X_SMALLER(x1, x2, y1, y2) \ argument
169 float x2 = ex + offset; in DrawWuLine() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/pattern_lock/
Drosen_render_pattern_lock.cpp169 double x2 = offset.GetX() + cellCenter_.GetX(); in PaintLockLine() local
228 double x2 = offset.GetX() + cellCenter_.GetX(); in PaintLockLine() local
Dflutter_render_pattern_lock.cpp114 double x2 = offset.GetX() + cellCenter_.GetX(); in PaintLockLine() local
/foundation/arkui/ui_lite/frameworks/dock/
Dscreen_device.h100 …virtual void Flush(int16_t x1, int16_t y1, int16_t x2, int16_t y2, const uint8_t* buffer, ColorMod… in Flush()
102 virtual void Fill(int16_t x1, int16_t y1, int16_t x2, int16_t y2, const ColorType& color) {} in Fill()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/animation/
Drs_cubic_bezier_interpolator.h52 float x2 = 0; in Unmarshalling() local
/foundation/graphic/graphic_2d/utils/cpudraw/src/
Dcpudraw.cpp20 bool CpudrawRect::Contain(int32_t x2, int32_t y2) in Contain()
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/c/
Ddrawing_path.cpp50 OH_Drawing_Path* cPath, float x1, float y1, float x2, float y2, float startDeg, float sweepDeg) in OH_Drawing_PathArcTo()
/foundation/arkui/ace_engine/frameworks/core/components/triangle/
Drender_triangle.cpp115 double x2 = width - padding; in CalculateTrianglePoints() local
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/spancolorfill/
Dfill_interpolator.h112 int32_t x2 = MATH_ROUND32(tx * SUBPIXEL_SCALE); in Begin() local

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