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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "script_updateprocesser.h"
16 #include <sstream>
17 #include "script_instruction.h"
18 #include "script_manager.h"
19 #include "script_utils.h"
20 
21 using namespace Uscript;
22 
23 namespace BasicInstruction {
Execute(Uscript::UScriptEnv & env,Uscript::UScriptContext & context)24 int32_t UScriptInstructionSetProcess::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
25 {
26     float setProcess = 0.0f;
27     int32_t ret = context.GetParam(0, setProcess);
28     if (ret != USCRIPT_SUCCESS) {
29         USCRIPT_LOGE("Failed to get param");
30         return ret;
31     }
32     std::string content;
33     std::stringstream sstream;
34     sstream << setProcess;
35     sstream >> content;
36     env.PostMessage("set_progress", content);
37     return USCRIPT_SUCCESS;
38 }
39 
Execute(Uscript::UScriptEnv & env,Uscript::UScriptContext & context)40 int32_t UScriptInstructionShowProcess::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
41 {
42     float startProcess = 0.0f;
43     float endProcess = 0.0f;
44     int32_t ret = context.GetParam(0, startProcess);
45     if (ret != USCRIPT_SUCCESS) {
46         USCRIPT_LOGE("Failed to get param");
47         return ret;
48     }
49     ret = context.GetParam(1, endProcess);
50     if (ret != USCRIPT_SUCCESS) {
51         USCRIPT_LOGE("Failed to get param");
52         return ret;
53     }
54     std::string content;
55     std::stringstream sstream;
56     sstream << startProcess;
57     sstream << ",";
58     sstream << endProcess;
59     sstream >> content;
60     env.PostMessage("show_progress", content);
61     return USCRIPT_SUCCESS;
62 }
63 
Execute(Uscript::UScriptEnv & env,Uscript::UScriptContext & context)64 int32_t UScriptInstructionUiPrint::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
65 {
66     std::string message;
67     int32_t ret = context.GetParam(0, message);
68     if (ret != USCRIPT_SUCCESS) {
69         USCRIPT_LOGE("Failed to get param");
70         return ret;
71     }
72     env.PostMessage("ui_log", message);
73     return USCRIPT_SUCCESS;
74 }
75 } // namespace BasicInstruction
76