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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_CPUID_hpp
16 #define sw_CPUID_hpp
17 
18 namespace sw {
19 
20 #if !defined(__i386__) && defined(_M_IX86)
21 #	define __i386__ 1
22 #endif
23 
24 #if !defined(__x86_64__) && (defined(_M_AMD64) || defined(_M_X64))
25 #	define __x86_64__ 1
26 #endif
27 
28 class CPUID
29 {
30 public:
31 	static bool supportsMMX();
32 	static bool supportsCMOV();
33 	static bool supportsMMX2();  // MMX instructions added by SSE: pshufw, pmulhuw, pmovmskb, pavgw/b, pextrw, pinsrw, pmaxsw/ub, etc.
34 	static bool supportsSSE();
35 	static bool supportsSSE2();
36 	static bool supportsSSE3();
37 	static bool supportsSSSE3();
38 	static bool supportsSSE4_1();
39 	static int coreCount();
40 	static int processAffinity();
41 
42 	static void setFlushToZero(bool enable);       // Denormal results are written as zero
43 	static void setDenormalsAreZero(bool enable);  // Denormal inputs are read as zero
44 };
45 
46 }  // namespace sw
47 
48 #endif  // sw_CPUID_hpp
49