1 /**************************************************************************
2 *
3 * Copyright 2010-2012 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 *
26 **************************************************************************/
27
28
29 #ifndef LP_BLD_LIMITS_H_
30 #define LP_BLD_LIMITS_H_
31
32
33 #include <limits.h>
34
35 #include "pipe/p_state.h"
36 #include "pipe/p_defines.h"
37 #include "util/u_cpu_detect.h"
38
39 /*
40 * TGSI translation limits.
41 *
42 * Some are slightly above SM 3.0 requirements to give some wiggle room to
43 * the gallium frontends.
44 */
45
46 #define LP_MAX_TGSI_TEMPS 4096
47
48 #define LP_MAX_TGSI_ADDRS 16
49
50 #define LP_MAX_TGSI_IMMEDIATES 4096
51
52 #define LP_MAX_TGSI_CONSTS 4096
53
54 #define LP_MAX_TGSI_CONST_BUFFERS 16
55
56 #define LP_MAX_TGSI_CONST_BUFFER_SIZE (LP_MAX_TGSI_CONSTS * sizeof(float[4]))
57
58 #define LP_MAX_TGSI_SHADER_BUFFERS 16
59
60 #define LP_MAX_TGSI_SHADER_BUFFER_SIZE (1 << 27)
61
62 #define LP_MAX_TGSI_SHADER_IMAGES 32
63
64 /*
65 * For quick access we cache registers in statically
66 * allocated arrays. Here we define the maximum size
67 * for those arrays.
68 */
69 #define LP_MAX_INLINED_TEMPS 256
70
71 #define LP_MAX_INLINED_IMMEDIATES 256
72
73 /**
74 * Maximum control flow nesting
75 *
76 * Vulkan CTS tests seem to have up to 76 levels. Add a few for safety.
77 * SM4.0 requires 64 (per subroutine actually, subroutine nesting itself is 32)
78 * SM3.0 requires 24 (most likely per subroutine too)
79 * add 2 more (some translation could add one more)
80 */
81 #define LP_MAX_TGSI_NESTING 80
82
83 /**
84 * Maximum iterations before loop termination
85 * Shared between every loop in a TGSI shader
86 */
87 #define LP_MAX_TGSI_LOOP_ITERATIONS 65535
88
89 static inline bool
lp_has_fp16(void)90 lp_has_fp16(void)
91 {
92 return util_get_cpu_caps()->has_f16c;
93 }
94
95 /**
96 * Some of these limits are actually infinite (i.e., only limited by available
97 * memory), however advertising INT_MAX would cause some test problems to
98 * actually try to allocate the maximum and run out of memory and crash. So
99 * stick with something reasonable here.
100 */
101 static inline int
gallivm_get_shader_param(enum pipe_shader_cap param)102 gallivm_get_shader_param(enum pipe_shader_cap param)
103 {
104 switch(param) {
105 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
106 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
107 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
108 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
109 return 1 * 1024 * 1024;
110 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
111 return LP_MAX_TGSI_NESTING;
112 case PIPE_SHADER_CAP_MAX_INPUTS:
113 return 32;
114 case PIPE_SHADER_CAP_MAX_OUTPUTS:
115 return 32;
116 case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
117 return LP_MAX_TGSI_CONST_BUFFER_SIZE;
118 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
119 return LP_MAX_TGSI_CONST_BUFFERS;
120 case PIPE_SHADER_CAP_MAX_TEMPS:
121 return LP_MAX_TGSI_TEMPS;
122 case PIPE_SHADER_CAP_CONT_SUPPORTED:
123 return 1;
124 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
125 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
126 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
127 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
128 return 1;
129 case PIPE_SHADER_CAP_SUBROUTINES:
130 return 1;
131 case PIPE_SHADER_CAP_INTEGERS:
132 return 1;
133 case PIPE_SHADER_CAP_FP16:
134 case PIPE_SHADER_CAP_FP16_DERIVATIVES:
135 return lp_has_fp16();
136 //enabling this breaks GTF-GL46.gtf21.GL2Tests.glGetUniform.glGetUniform
137 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
138 return 0;
139 case PIPE_SHADER_CAP_INT64_ATOMICS:
140 return 0;
141 case PIPE_SHADER_CAP_INT16:
142 case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
143 return 1;
144 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
145 return PIPE_MAX_SAMPLERS;
146 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
147 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
148 case PIPE_SHADER_CAP_PREFERRED_IR:
149 return PIPE_SHADER_IR_TGSI;
150 case PIPE_SHADER_CAP_SUPPORTED_IRS:
151 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR);
152 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
153 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
154 return 1;
155 case PIPE_SHADER_CAP_DROUND_SUPPORTED:
156 case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
157 case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
158 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
159 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
160 return 0;
161 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
162 return LP_MAX_TGSI_SHADER_BUFFERS;
163 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
164 return LP_MAX_TGSI_SHADER_IMAGES;
165 }
166 /* if we get here, we missed a shader cap above (and should have seen
167 * a compiler warning.)
168 */
169 return 0;
170 }
171
172
173 #endif /* LP_BLD_LIMITS_H_ */
174