Searched refs:RenderProcessNode (Results 1 – 1 of 1) sorted by relevance
38 struct RenderProcessNode { struct39 RenderProcessNode(time_t now, int exit):recordTime_(now), exitStatus_(exit) {} in RenderProcessNode() argument46 std::map<int32_t, RenderProcessNode> g_renderProcessMap; argument126 RenderProcessNode node(time(nullptr), status); in RecordRenderProcessExitedStatus()134 …[](const std::pair<int32_t, RenderProcessNode>& left, const std::pair<int32_t, RenderProcessNode>&… in RecordRenderProcessExitedStatus()139 RenderProcessNode node(time(nullptr), status); in RecordRenderProcessExitedStatus()