Home
last modified time | relevance | path

Searched refs:RunOneShotTask (Results 1 – 5 of 5) sorted by relevance

/base/hiviewdfx/hicollie/frameworks/native/
Dwatchdog.cpp41 void Watchdog::RunOneShotTask(const std::string& name, Task&& task, uint64_t delay) in RunOneShotTask() function in OHOS::HiviewDFX::Watchdog
43 return WatchdogInner::GetInstance().RunOneShotTask(name, std::move(task), delay); in RunOneShotTask()
Dwatchdog_inner.h43 void RunOneShotTask(const std::string& name, Task&& task, uint64_t delay);
Dwatchdog_inner.cpp115 void WatchdogInner::RunOneShotTask(const std::string& name, Task&& task, uint64_t delay) in RunOneShotTask() function in OHOS::HiviewDFX::WatchdogInner
/base/hiviewdfx/hicollie/frameworks/native/test/unittest/common/
Dwatchdog_interface_test.cpp136 Watchdog::GetInstance().RunOneShotTask("block", taskFunc);
270 Watchdog::GetInstance().RunOneShotTask("task1", task1Func);
271 Watchdog::GetInstance().RunOneShotTask("task2", task2Func);
282 Watchdog::GetInstance().RunOneShotTask("task3", delayedTaskFunc, delayedTaskTimeMillisecond);
/base/hiviewdfx/hicollie/interfaces/native/innerkits/include/xcollie/
Dwatchdog.h64 void RunOneShotTask(const std::string& name, Task&& task, uint64_t delay = 0);