Searched refs:SWITCH_INCOMING_STATE (Results 1 – 5 of 5) sorted by relevance
36 SWITCH_INCOMING_STATE, enumerator
49 AudioEvent::SWITCH_INCOMING_STATE); // switch to incoming state in ProcessEvent()
65 AudioEvent::SWITCH_INCOMING_STATE); in ProcessEvent()
41 memberFuncMap_[AudioEvent::SWITCH_INCOMING_STATE] = &AudioSceneProcessor::SwitchIncoming; in Init()64 case AudioEvent::SWITCH_INCOMING_STATE: in ProcessEvent()
174 event = AudioEvent::SWITCH_INCOMING_STATE; in UpdateCurrentCallState()