Searched refs:activatingState_ (Results 1 – 3 of 3) sorted by relevance
154 activatingState_ = std::make_unique<Activating>( in Init()162 if (activeState_ == nullptr || inActiveState_ == nullptr || activatingState_ == nullptr || in Init()170 activatingState_->SetParentState(defaultState_); in Init()
87 stateMachine->TransitionTo(stateMachine->activatingState_); in StateProcess()
65 sptr<State> activatingState_; variable