Searched refs:TOUCH_EVENT_MOVE (Results 1 – 3 of 3) sorted by relevance
40 … (msg->event != TOUCH_EVENT_UP && msg->event != TOUCH_EVENT_DOWN && msg->event != TOUCH_EVENT_MOVE) in IsValidTouchMsg()55 if (tmp[i].event == TOUCH_EVENT_MOVE) { in Read()
27 #define TOUCH_EVENT_MOVE (0x03) macro
167 msg->event = TOUCH_EVENT_MOVE; in ztw_get_point()