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Searched refs:ACTION_UPDATE_TOUCHABLE (Results 1 – 8 of 8) sorted by relevance

/foundation/window/window_manager/window_scene/interfaces/include/
Dws_common_inner.h32 ACTION_UPDATE_TOUCHABLE = 1 << 5, enumerator
/foundation/window/window_manager/utils/test/unittest/
Dwindow_property_test.cpp112 winPropDst.Read(parcel, PropertyChangeAction::ACTION_UPDATE_TOUCHABLE);
142 ASSERT_EQ(true, winPropDst.Write(parcel, PropertyChangeAction::ACTION_UPDATE_TOUCHABLE));
/foundation/window/window_manager/utils/include/
Dwm_common_inner.h74 ACTION_UPDATE_TOUCHABLE = 1 << 5, enumerator
/foundation/window/window_manager/utils/src/
Dwindow_property.cpp823 case PropertyChangeAction::ACTION_UPDATE_TOUCHABLE: in Write()
893 case PropertyChangeAction::ACTION_UPDATE_TOUCHABLE: in Read()
/foundation/window/window_manager/wm/src/
Dwindow_session_impl.cpp637 return UpdateProperty(WSPropertyChangeAction::ACTION_UPDATE_TOUCHABLE); in SetTouchable()
Dwindow_impl.cpp306 return UpdateProperty(PropertyChangeAction::ACTION_UPDATE_TOUCHABLE); in SetTouchable()
/foundation/window/window_manager/wmserver/src/
Dwindow_controller.cpp1460 case PropertyChangeAction::ACTION_UPDATE_TOUCHABLE: { in UpdateProperty()
/foundation/window/window_manager/window_scene/session_manager/src/
Dscene_session_manager.cpp1507 case WSPropertyChangeAction::ACTION_UPDATE_TOUCHABLE: { in HandleUpdateProperty()