Searched refs:PLAYER_BUFFERING_PERCENT (Results 1 – 4 of 4) sorted by relevance
45 static constexpr std::string_view PLAYER_BUFFERING_PERCENT = "buffering_percent"; variable
153 } else if (infoBody.ContainKey(std::string(PlayerKeys::PLAYER_BUFFERING_PERCENT))) { in OnBufferingUpdateCb()155 (void)infoBody.GetIntValue(std::string(PlayerKeys::PLAYER_BUFFERING_PERCENT), value); in OnBufferingUpdateCb()
720 } else if (infoBody.ContainKey(std::string(PlayerKeys::PLAYER_BUFFERING_PERCENT))) { in OnBufferingUpdateCb()722 (void)infoBody.GetIntValue(std::string(PlayerKeys::PLAYER_BUFFERING_PERCENT), value); in OnBufferingUpdateCb()
289 … (void)format.PutIntValue(std::string(PlayerKeys::PLAYER_BUFFERING_PERCENT), updatePercent_); in HandleBufferingPercent()