Searched refs:STATE_STARTED (Results 1 – 6 of 6) sorted by relevance
62 item.SetState(UserState::STATE_STARTED);63 EXPECT_TRUE(item.GetState() == UserState::STATE_STARTED);
32 STATE_STARTED, enumerator
30 const std::string STATE_STARTED = "started"; variable
34 const std::string STATE_STARTED = "started"; variable76 {AVRecorderState::STATE_STARTED, {
701 StateCallback(AVRecorderState::STATE_STARTED); in Start()717 StateCallback(AVRecorderState::STATE_STARTED); in Resume()777 {AVRecorderState::STATE_STARTED, { in CheckRepeatOperation()
269 item->SetState(UserState::STATE_STARTED); in UserBootDone()