Searched refs:SUBTITLE_TEXT (Results 1 – 4 of 4) sorted by relevance
249 (void)subtitle.PutStringValue(PlayerKeys::SUBTITLE_TEXT, ""); in HandleSubtitleBuffer()258 (void)subtitle.PutStringValue(PlayerKeys::SUBTITLE_TEXT, std::string_view(textFrame)); in HandleSubtitleBuffer()
59 static constexpr std::string_view SUBTITLE_TEXT = "subtitle_text"; variable
695 if (infoBody.ContainKey(PlayerKeys::SUBTITLE_TEXT)) { in OnSubtitleUpdateCb()696 (void)infoBody.GetStringValue(PlayerKeys::SUBTITLE_TEXT, cb->text); in OnSubtitleUpdateCb()
172 infoBody.GetStringValue(std::string(PlayerKeys::SUBTITLE_TEXT), text_); in HandleSubtitleCallback()