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/foundation/graphic/graphic_utils_lite/frameworks/diagram/rasterizer/
Drasterizer_scanline_clip.cpp27 int32_t x1, int32_t y1, in LineClipY() argument
37 ras.LineOperate(RasterDepictInt::GetXCoordinateValue(x1), in LineClipY()
48 int32_t tx1 = x1; in LineClipY()
56 tx1 = x1 + RasterDepictInt::MultDiv(clipBox_.GetTop() - y1, x2 - x1, y2 - y1); in LineClipY()
64 tx1 = x1 + RasterDepictInt::MultDiv(clipBox_.GetBottom() - y1, x2 - x1, y2 - y1); in LineClipY()
71 tx2 = x1 + RasterDepictInt::MultDiv(clipBox_.GetTop() - y1, x2 - x1, y2 - y1); in LineClipY()
78 tx2 = x1 + RasterDepictInt::MultDiv(clipBox_.GetBottom() - y1, x2 - x1, y2 - y1); in LineClipY()
116 int32_t x1 = x1_; in LineTo() local
129 LineClipY(rasterLine, x1, y1, x2, y2, clipFlagsMoveToPoint, cFlagsLineToPoint); in LineTo()
135 … yPilotOne = y1 + RasterDepictInt::MultDiv(clipBox_.GetRight() - x1, y2 - y1, x2 - x1); in LineTo()
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Drasterizer_cells_antialias.cpp118 void RasterizerCellsAntiAlias::OutLineLegal(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in OutLineLegal() argument
123 if (x1 < minX_) { in OutLineLegal()
124 minX_ = x1; in OutLineLegal()
126 if (x1 > maxX_) { in OutLineLegal()
127 maxX_ = x1; in OutLineLegal()
157 int32_t ey, int32_t x1, int32_t polySubpixelMaskY1, int32_t x2, int32_t polySubpixelMaskY2) in RenderHorizonline() argument
163 int32_t submaskFlagsX1 = x1 & POLY_SUBPIXEL_MASK; in RenderHorizonline()
168 int32_t pixelX1 = x1 >> POLY_SUBPIXEL_SHIFT; in RenderHorizonline()
194 dx = (long long)x2 - (long long)x1; in RenderHorizonline()
254 void RasterizerCellsAntiAlias::LineOperate(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in LineOperate() argument
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/foundation/arkui/ui_lite/frameworks/render/
Drender_scanline.cpp165 int32_t x1 = span1->x; in BlendSourceAtop() local
171 if ((x1 <= x2) && ((x2 + span2->spanLength) < (x1 + span1->spanLength))) { in BlendSourceAtop()
176 … } else if ((x1 >= x2) && ((x1 + span1->spanLength) <= (x2 + span2->spanLength))) { in BlendSourceAtop()
177 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span1->spanLength); in BlendSourceAtop()
178 renBase.BlendColorHSpan(x1, y2, (uint32_t)span1->spanLength, in BlendSourceAtop()
181 } else if ((x1 > x2) && (x1 < (x2 + span2->spanLength)) && in BlendSourceAtop()
182 ((x1 + span1->spanLength) >= (x2 + span2->spanLength))) { in BlendSourceAtop()
184 CalcinterScanline(scanline3, x1, x2, span1, span2); in BlendSourceAtop()
186 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span3->spanLength); in BlendSourceAtop()
187 renBase.BlendColorHSpan(x1, y2, (uint32_t)span3->spanLength, in BlendSourceAtop()
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Drender_base.cpp31 bool RenderBase::ClipBox(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBox() argument
33 Rect32 cb(x1, y1, x2, y2); in ClipBox()
52 void RenderBase::ClipBoxNaked(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBoxNaked() argument
54 clipBox_.SetRect(x1, y1, x2, y2); in ClipBoxNaked()
66 void RenderBase::BlendHLine(int32_t x1, int32_t y, int32_t x2, const Rgba8T& color, uint8_t cover) in BlendHLine() argument
68 if (x1 > x2) { in BlendHLine()
69 int32_t swapTemp = x1; in BlendHLine()
70 x1 = x2; in BlendHLine()
73 if (y > GetYMax() || y < GetYMin() || x1 > GetXMax() || x2 < GetXMin()) { in BlendHLine()
76 if (x1 < GetXMin()) { in BlendHLine()
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Drender_base.h67 bool ClipBox(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
83 void ClipBoxNaked(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
152 void BlendHLine(int32_t x1, int32_t y, int32_t x2, const Rgba8T& color, uint8_t cover);
Drender_scanline.h70 void CalcinterScanline(GeometryScanline& scanline3, int32_t x1, int32_t x2,
73 void CalcOutScanlineRight(GeometryScanline& scanline, int32_t x1, int32_t x2,
76 void CalcOutScanlineLeft(GeometryScanline& scanline, int32_t x1, int32_t x2,
79 void CalcOutScanlineAll(GeometryScanline& scanline, int32_t x1, int32_t x2,
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/
Dgeometry_curves.h41 QuadBezierCurveIncr(float x1, float y1, in QuadBezierCurveIncr() argument
46 Init(x1, y1, x2, y2, x3, y3); in QuadBezierCurveIncr()
49 void Init(float x1, float y1, float x2, float y2, float x3, float y3);
91 QuadrBezierCurveDividOp(float x1, float y1, in QuadrBezierCurveDividOp() argument
96 Init(x1, y1, x2, y2, x3, y3); in QuadrBezierCurveDividOp()
99 void Init(float x1, float y1, float x2, float y2, float x3, float y3);
124 void Bezier(float x1, float y1,
127 void Recursive(float x1, float y1,
144 CubicBezierCurvePoints(float x1, float y1, in CubicBezierCurvePoints()
149 cpArray[0] = x1; in CubicBezierCurvePoints()
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Dgeometry_bezier_arc.h179 BezierArcSvg(float x1, in BezierArcSvg() argument
187 Init(x1, y1, rx, ry, angle, largeArcFlag, sweepFlag, x2, y2); in BezierArcSvg()
195 void Init(float x1,
/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/
Dgeometry_curves.cpp34 void QuadBezierCurveIncr::Init(float x1, float y1, in Init() argument
38 startCoordinate_.x = x1; in Init()
43 float deltaX1 = x2 - x1; in Init()
62 float tmpX = (x1 - x2 * FLOATNUM + x3) * subdivideStep2; in Init()
65 savedFinalCoordinate_.x = x1; in Init()
66 finalCoordinate_.x = x1; in Init()
70 savedDeltaFinalCoordinate_.x = tmpX + (x2 - x1) * (FLOATNUM * subdivideStep); in Init()
71 deltaFinalCoordinate_.x = tmpX + (x2 - x1) * (FLOATNUM * subdivideStep); in Init()
144 void QuadrBezierCurveDividOp::Init(float x1, float y1, in Init() argument
151 Bezier(x1, y1, x2, y2, x3, y3); in Init()
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Dgeometry_bezier_arc.cpp139 float x1 = cosA * delatX2 + sinA * delatY2; in Init() local
142 float px1 = x1 * x1; in Init()
164 float cy1 = coef * -((ry * x1) / rx); in Init()
169 float ux = (x1 - cx1) / rx; in Init()
171 float vx = (-x1 - cx1) / rx; in Init()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/common/
Dcommon_math.h40 inline float CrossProduct(float x1, float y1, float x2, float y2, float x, float y) in CrossProduct() argument
42 return (x - x2) * (y2 - y1) - (y - y2) * (x2 - x1); in CrossProduct()
52 inline float CalcDistance(float x1, float y1, float x2, float y2) in CalcDistance() argument
54 float dx = x2 - x1; in CalcDistance()
66 inline float CalcSqDistance(float x1, float y1, float x2, float y2) in CalcSqDistance() argument
68 float dx = x2 - x1; in CalcSqDistance()
/foundation/arkui/ace_engine/frameworks/core/components/declaration/svg/
Dsvg_line_declaration.h24 Dimension x1; member
40 void SetX1(const Dimension& x1) in SetX1() argument
43 attribute.x1 = x1; in SetX1()
67 return attribute.x1; in GetX1()
/foundation/graphic/graphic_utils_lite/frameworks/
Dgeometry2d.cpp75 int16_t x1 = line[0].x_; in Clip() local
81 …int32_t iPos = static_cast<int32_t>(x2 - x1) * (iY - y1) - static_cast<int32_t>(y2 - y1) * (iX - x… in Clip()
84 …int32_t kPos = static_cast<int32_t>(x2 - x1) * (kY - y1) - static_cast<int32_t>(y2 - y1) * (kX - x… in Clip()
97 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
112 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
157 int16_t x1 = line[0].x_; in Clip() local
163 …int32_t iPos = static_cast<int32_t>(x2 - x1) * (iY - y1) - static_cast<int32_t>(y2 - y1) * (iX - x… in Clip()
166 …int32_t kPos = static_cast<int32_t>(x2 - x1) * (kY - y1) - static_cast<int32_t>(y2 - y1) * (kX - x… in Clip()
170 Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
Dtrans_affine.cpp18 const TransAffine& TransAffine::RectToParl(float x1, float y1, in RectToParl() argument
22 data_[0] = x2 - x1; in RectToParl()
24 data_[1] = x2 - x1; in RectToParl()
26 data_[2] = x1; in RectToParl()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/rasterizer/
Drasterizer_scanline_clip.h134 void MoveTo(int32_t x1, int32_t y1) in MoveTo() argument
136 x1_ = x1; in MoveTo()
139 clippingFlags_ = ClippingFlags(x1, y1, clipBox_); in MoveTo()
171 int32_t x1, int32_t y1,
Drasterizer_cells_antialias.h102 void LineOperate(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
179 void OutLineLegal(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
195 …void RenderHorizonline(int32_t ey, int32_t x1, int32_t submaskFlagsY1, int32_t x2, int32_t submask…
197 void RenderVerticalLine(int32_t& x1, int32_t& ex1, int64_t& dy, int32_t& first,
/foundation/window/window_manager_lite/services/wms/
Dlite_wm.cpp261 int16_t x1 = mask.GetLeft(); in Resize() local
270 … UpdateWindowRegion(window, {x1, static_cast<int16_t>(y2 + 1), x2, rectBefore.GetBottom()}); in Resize()
415 void LiteWM::CalculateUpdateRegion(const ListNode<LiteWindow*>* winNode, int16_t x1, int16_t y1, in… in CalculateUpdateRegion() argument
417 Rect rect(x1, y1, x2, y2); in CalculateUpdateRegion()
431 if (x1 != mask.GetLeft()) { in CalculateUpdateRegion()
432 CalculateUpdateRegion(winNode->prev_, x1, y1, mask.GetLeft() - 1, y2); in CalculateUpdateRegion()
449 CalculateUpdateRegion(winNode->prev_, x1, y1, x2, y2); in CalculateUpdateRegion()
508 void LiteWM::DrawRegion(const ListNode<LiteWindow*>* winNode, int16_t x1, int16_t y1, int16_t x2, i… in DrawRegion() argument
515 DrawBackground(x1, y1, x2, y2); in DrawRegion()
525 Rect rect(x1, y1, x2, y2); in DrawRegion()
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Dlite_win.cpp156 int16_t x1 = srcRect.GetLeft(); in FlushWithModeCopy() local
162 …uint8_t* srcBuf = reinterpret_cast<uint8_t*>(backBuf_->GetVirAddr()) + y1 * stride + x1 * sizeof(C… in FlushWithModeCopy()
164 int32_t lineSize = static_cast<int32_t>(x2 - x1 + 1) * sizeof(LayerColorType); in FlushWithModeCopy()
169 for (int16_t x = x1; x <= x2; ++x) { in FlushWithModeCopy()
184 int16_t x1 = srcRect.GetLeft(); in FlushWithModeBlend() local
190 …uint8_t* srcBuf = reinterpret_cast<uint8_t*>(backBuf_->GetVirAddr()) + y1 * stride + x1 * sizeof(C… in FlushWithModeBlend()
195 for (int16_t x = x1; x <= x2; ++x) { in FlushWithModeBlend()
/foundation/arkui/ui_lite/frameworks/animator/
Dinterpolation.cpp71 float Interpolation::GetBezierY(float x, float x1, float y1, float x2, float y2) in GetBezierY() argument
77 float xt = GetBezierInterpolation(t, 0, x1, x2, 1); in GetBezierY()
86 t = t + (x - xt) / GetBezierDerivative(t, 0, x1, x2, 1); in GetBezierY()
87 xt = GetBezierInterpolation(t, 0, x1, x2, 1); in GetBezierY()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/animation/
Drs_cubic_bezier_interpolator.h50 float x1 = 0; in Unmarshalling() local
54 …if (!(parcel.ReadFloat(x1) && parcel.ReadFloat(y1) && parcel.ReadFloat(x2) && parcel.ReadFloat(y2)… in Unmarshalling()
58 return new RSCubicBezierInterpolator(x1, y1, x2, y2); in Unmarshalling()
/foundation/arkui/ui_lite/test/unittest/components/
Dui_circle_progress_unit_test.cpp176 int16_t x1 = x + view->GetStyleConst().paddingLeft_ + view->GetStyleConst().borderWidth_; variable
179 EXPECT_EQ(circleProgress_->GetCenterPosition().x, x1);
199 int16_t x1 = x + view->GetStyleConst().paddingLeft_ + view->GetStyleConst().borderWidth_; variable
202 EXPECT_EQ(circleProgress_->GetCenterPosition().x, x1);
/foundation/arkui/ace_engine/frameworks/core/components/svg/
Dsvg_line_component.cpp47 void SvgLineComponent::SetX1(const Dimension& x1) in SetX1() argument
49 declaration_->SetX1(x1); in SetX1()
/foundation/graphic/graphic_2d/rosen/modules/texgine/texgine_drawing/src/
Dtexgine_canvas.cpp21 void TexgineCanvas::DrawLine(double x0, double y0, double x1, double y1, const TexginePaint &paint) in DrawLine() argument
27 canvas_->drawLine(x0, y0, x1, y1, paint.GetPaint()); in DrawLine()
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/c/
Ddrawing_path.cpp50 OH_Drawing_Path* cPath, float x1, float y1, float x2, float y2, float startDeg, float sweepDeg) in OH_Drawing_PathArcTo() argument
52 CastToPath(cPath)->ArcTo(x1, y1, x2, y2, startDeg, sweepDeg); in OH_Drawing_PathArcTo()
/foundation/arkui/ace_engine/frameworks/core/animation/
Dcubic_curve.cpp25 CubicCurve::CubicCurve(float x0, float y0, float x1, float y1) in CubicCurve() argument
26 : x0_(x0), y0_(y0), x1_(x1), y1_(y1) in CubicCurve()

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