/foundation/arkui/ui_lite/frameworks/draw/ |
D | draw_triangle.cpp | 35 if ((p1.x == p2.x) && ((p1.y == p2.y) || (p1.x == p3.x))) { in Draw() 38 if ((p2.x == p3.x) && (p2.y == p3.y)) { in Draw() 41 if (((p1.x == p3.x) || (p1.y == p2.y)) && (p1.y == p3.y)) { in Draw() 48 int16_t lastY = p1.y; in Draw() 50 while (edge1.curPoint.y <= p3.y) { in Draw() 52 if (edge1.curPoint.y == p2.y) { in Draw() 54 if (edge1.dPoint.y == 0) { in Draw() 61 area.SetTop(MATH_MIN(edge1.curPoint.y, edge2.curPoint.y)); in Draw() 62 area.SetBottom(MATH_MAX(edge1.curPoint.y, edge2.curPoint.y)); in Draw() 65 while (edge1.curPoint.y == lastY) { in Draw() [all …]
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D | clip_utils.cpp | 33 vertices_->MoveTo(point.x, point.y); in MoveTo() 40 vertices_->LineTo(point.x, point.y); in LineTo() 42 vertices_->MoveTo(point.x, point.y); in LineTo() 49 vertices_->CubicBezierCurve(control1.x, control1.y, control2.x, control2.y, end.x, end.y); in CurveTo() 61 vertices_->LineTo(float(center.x + sinma), float(center.y - cosma)); in Arc() 63 vertices_->MoveTo(float(center.x + sinma), float(center.y - cosma)); in Arc() 78 vertices_->ArcTo(radius, radius, angle, largeArcFlag, 1, center.x + sinma, center.y - cosma); in Arc() 89 BezierArc arc(center.x, center.y, radius, radius, 0, TWO_TIMES * PI); in Circle() 121 int16_t y = 0; in PerformScan() local 123 y = scanline.GetYLevel(); in PerformScan() [all …]
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D | draw_curve.cpp | 33 point.y = Interpolation::GetBezierInterpolation(t, start.y, control1.y, control2.y, end.y); in DrawCubicBezier() 34 if ((prePoint.x == point.x) && (prePoint.y == point.y)) { in DrawCubicBezier()
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/foundation/graphic/graphic_2d/rosen/samples/texgine/feature_test/ |
D | glyph_position_test.cpp | 30 double y = 5; member 33 { .x = -5, .y = -5 }, 34 { .x = -5, .y = 15 }, 35 { .x = 5, .y = -5 }, 36 { .x = -5, .y = 85 }, 37 { .x = 155, .y = -5 }, 38 { .x = 155, .y = 15 }, 39 { .x = 155, .y = 85 }, 40 { .x = 96, .y = 8 }, 41 { .x = 100, .y = 8 }, [all …]
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/foundation/arkui/ace_engine/frameworks/base/geometry/ng/ |
D | vector.h | 24 VectorF(float xF, float yF) : x(xF), y(yF) {} in VectorF() 28 return NearEqual(x, other.x) && NearEqual(y, other.y); 32 float y = 0.0f; member 36 Vector3F(float xF, float yF, float zF) : x(xF), y(yF), z(zF) {} in Vector3F() 40 return NearEqual(x, other.x) && NearEqual(y, other.y) && NearEqual(z, other.z); 44 float y = 0.0f; member 49 Vector4F(float xF, float yF, float zF, float wF) : x(xF), y(yF), z(zF), w(wF) {} in Vector4F() 53 …return NearEqual(x, other.x) && NearEqual(y, other.y) && NearEqual(z, other.z) && NearEqual(w, oth… 57 float y = 0.0f; member 63 … Vector5F(float xF, float yF, float zF, float wF, float vF) : x(xF), y(yF), z(zF), w(wF), v(vF) {} in Vector5F() [all …]
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/foundation/graphic/graphic_utils_lite/frameworks/ |
D | graphic_math.cpp | 60 float Fmod(float x, float y) in Fmod() argument 62 return static_cast<float>(x - static_cast<int>(x / y) * y); in Fmod() 96 uint16_t FastAtan2(int16_t x, int16_t y) in FastAtan2() argument 98 if (x == 0 && y == 0) { in FastAtan2() 103 int16_t absY = MATH_ABS(y); in FastAtan2() 118 if (y < 0) { in FastAtan2() 131 float FastAtan2F(float y, float x) in FastAtan2F() argument 134 float absY = MATH_ABS(y); in FastAtan2F() 151 if (y < 0) { in FastAtan2F() 170 float y = *reinterpret_cast<float*>(&i); in Sqrt() local [all …]
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/foundation/graphic/graphic_utils_lite/frameworks/diagram/depiction/ |
D | depict_curve.cpp | 49 uint32_t DepictCurve::GenerateVertex(float* x, float* y) in GenerateVertex() argument 51 if (!IsStop(quadraticBezier_.GenerateVertex(x, y))) { in GenerateVertex() 53 lastY_ = *y; in GenerateVertex() 57 if (!IsStop(cubicBezier_.GenerateVertex(x, y))) { in GenerateVertex() 59 lastY_ = *y; in GenerateVertex() 68 uint32_t cmd = source_->GenerateVertex(x, y); in GenerateVertex() 73 quadraticBezier_.Init(lastX_, lastY_, *x, *y, endX, endY); in GenerateVertex() 75 quadraticBezier_.GenerateVertex(x, y); // First call returns path_cmd_move_to in GenerateVertex() 76 quadraticBezier_.GenerateVertex(x, y); // This is the first vertex of the curve in GenerateVertex() 84 cubicBezier_.Init(lastX_, lastY_, *x, *y, control2X, control2Y, endX, endY); in GenerateVertex() [all …]
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/foundation/arkui/ui_lite/frameworks/components/ |
D | ui_chart.cpp | 186 pointArray_[index].y = point.y; in ModifyPoint() 187 if (point.y > peakData_) { in ModifyPoint() 192 peakData_ = point.y; in ModifyPoint() 193 } else if (point.y < valleyData_) { in ModifyPoint() 198 valleyData_ = point.y; in ModifyPoint() 217 chart_->GetYAxis().TranslateToPixel(point.y); in GetPoint() 283 peakData_ = pointArray_[startPos].y; in UpdatePeakAndValley() 284 valleyData_ = pointArray_[startPos].y; in UpdatePeakAndValley() 288 if (pointArray_[i].y > peakData_) { in UpdatePeakAndValley() 294 peakData_ = pointArray_[i].y; in UpdatePeakAndValley() [all …]
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D | ui_axis.cpp | 65 start_.y = enableReverse_ ? current.GetTop() : current.GetBottom(); in UpdateAxisPoints() 66 end_.y = start_.y; in UpdateAxisPoints() 107 start.y = start_.y; in DrawAxisMark() 109 …end.y = enableReverse_ ? (start.y + AXIS_DEFAULT_MARK_LENGTH) : (start.y - AXIS_DEFAULT_MARK_LENGT… in DrawAxisMark() 147 start_.y = top; in UpdateAxisPoints() 148 end_.y = bottom; in UpdateAxisPoints() 150 start_.y = bottom; in UpdateAxisPoints() 151 end_.y = top; in UpdateAxisPoints() 159 value = start_.y + static_cast<int16_t>((maxRange_ - value + minRange_) * minYStep); in TranslateToPixel() 161 value = start_.y - static_cast<int16_t>((value - minRange_) * minYStep); in TranslateToPixel() [all …]
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/foundation/multimedia/av_codec/test/moduletest/resources/demuxer/ |
D | ts_video.ts | 46 n�GcXN{�\J@E%!32]Fބ���$�ߒ���W��� &�jBH�c� ��]:/�CPL姫g�`�����)O��?��y��f&���… 2903 …��q{Q��{Ҕzo1c+ޕ[2����S�D]�B�0���d�w����T���}�����VG��O�}���-�E(%�"�2��y�s�]ԡ"u���.�f�UW�(h… 2915 +�`}k�hm�ֶ�����Q�u���[YN�e�T�E�w���RQ���3cn�_��%��]ΟΛ�o�s.�Hj@y�^W��w�F-�G�fCc�l��fi%mr*g;… 2917 …�yt�5��K\]d̿�]$�o{��}�usfp�Yތ��H?YCU�0NƮs���1v������0������aWU�EJ��:'y�:��^֒�^>��rѮ��ތ}��… 2918 …UMKN�l[��a�k�i\����6��\�y��a��L�8�IގZ�M�wE��1y�s��U;�(��A��j�h�����;s�>q{�k6�]�Vl�i��s�Su[no�… 2922 …���{h�6s�u���Y���ѷ��������r��Ҏ���km�z����zLx}��e��!)�uW�Ks�|p��LV���N�'��y���5z��%ޣ�Ko�;��Z�`N… 2931 ҋ/�ey������'`��y���� 2948 ��mͦo����E���g{sN���G�y�֮�N��^�b������r.�.R�o]�Eɲ�U[���r9��uQz�q��tMW���a괨�ʮ��CZ}sJ�BE… 2954 …���,ui/֙gUG�w�M�����z��J�vG�p��M�W+q��5���x�����V7�����c�tv��Vn��kɮ�f�y۞m�7�qݍ�&���:�Z?�l&�u… 2986 R5�څ"��߯O~}�ݱ��>���:�.�y����k���em��q��
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/foundation/arkui/ui_lite/frameworks/render/ |
D | render_base.cpp | 60 for (uint32_t y = 0; y < GetHeight(); y++) { in Clear() local 61 pixfmtType_->CopyHLine(0, y, GetWidth(), color); in Clear() 66 void RenderBase::BlendHLine(int32_t x1, int32_t y, int32_t x2, const Rgba8T& color, uint8_t cover) in BlendHLine() argument 73 if (y > GetYMax() || y < GetYMin() || x1 > GetXMax() || x2 < GetXMin()) { in BlendHLine() 83 pixfmtType_->BlendHLine(x1, y, x2 - x1 + 1, color, cover); in BlendHLine() 86 void RenderBase::BlendSolidHSpan(int32_t x, int32_t y, int32_t len, const Rgba8T& color, const uint… in BlendSolidHSpan() argument 88 if (y > GetYMax() || y < GetYMin()) { in BlendSolidHSpan() 105 pixfmtType_->BlendSolidHSpan(x, y, len, color, covers); in BlendSolidHSpan() 108 void RenderBase::CopyColorHSpan(int32_t x, int32_t y, int32_t len, const Rgba8T* colors) in CopyColorHSpan() argument 111 if (!ColorHSpanHandler(x, y, len, colors, covers)) { in CopyColorHSpan() [all …]
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/ |
D | geometry_path_storage.h | 50 float y; variable 51 uint32_t cmd = vertexBlockStorage.GenerateVertex(iIndex, &x, &y); 52 AddVertex(x, y, cmd); 107 void AddVertex(float x, float y, uint32_t cmd) in AddVertex() argument 112 coordPtr[1] = float(y); in AddVertex() 136 uint32_t LastVertex(float* x, float* y) const in LastVertex() argument 139 return GenerateVertex(totalVertices_ - 1, x, y); in LastVertex() 162 uint32_t GenerateVertex(uint32_t idx, float* x, float* y) const in GenerateVertex() argument 167 *y = pv[1]; in GenerateVertex() 267 void MoveTo(float x, float y) in MoveTo() argument [all …]
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/foundation/arkui/ace_engine/frameworks/core/components/test/unittest/mock/ |
D | transform_mock.cpp | 30 void RenderTransform::Translate(const Dimension& x, const Dimension& y, const Dimension& z) {} in Translate() argument 32 void RenderTransform::Scale(float x, float y, float z) {} in Scale() argument 34 void RenderTransform::Skew(float x, float y) {} in Skew() argument 45 void RenderTransform::Translate(const Dimension& x, const Dimension& y) in Translate() argument 47 LOGD("TransformMock Translate. x: %{public}lf, y: %{public}lf", x.Value(), y.Value()); in Translate() 50 mock->MockTranslate(x, y); in Translate() 63 void RenderTransform::Scale(float x, float y) in Scale() argument 65 LOGD("TransformMock Scale. scaleX: %{public}f, scaleY: %{public}f", x, y); in Scale() 68 mock->MockScale(x, y); in Scale() 72 void RenderTransform::Rotate(float angle, float x, float y, float z) in Rotate() argument [all …]
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/spancolorfill/ |
D | fill_pattern_rgba.h | 77 void Generate(Rgba8T* span, int32_t x, int32_t y, uint32_t len) in Generate() argument 79 y = static_cast<int32_t>(y - patternStartY_); in Generate() 84 y >= patternImageheigth_) { in Generate() 87 ChangeColor(span, patternImage_[patternImagewidth_ * y + x]); in Generate() 93 y = y % patternImageheigth_; in Generate() 94 if (x >= patternImagewidth_ || y >= patternImageheigth_) { in Generate() 97 ChangeColor(span, patternImage_[patternImagewidth_ * y + x]); in Generate() 103 if (y >= patternImageheigth_) { in Generate() 106 y = y % patternImageheigth_; in Generate() 107 if (x >= patternImagewidth_ || y >= patternImageheigth_) { in Generate() [all …]
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/foundation/arkui/ace_engine/frameworks/base/geometry/ |
D | point.h | 30 Point(double x, double y) : x_(x), y_(y) {} in Point() argument 31 Point(double x, double y, SourceType sourceType) : x_(x), y_(y), sourceType_(sourceType) {} in Point() argument 32 …Point(double x, double y, double screenX, double screenY) : x_(x), y_(y), screenX_(screenX), scree… in Point() argument 33 Point(double x, double y, double screenX, double screenY, SourceType sourceType) in Point() argument 34 : x_(x), y_(y), screenX_(screenX), screenY_(screenY), sourceType_(sourceType) in Point() 52 void SetY(double y) in SetY() argument 54 y_ = y; in SetY() 72 void SetScreenY(double y) in SetScreenY() argument 74 screenY_ = y; in SetScreenY() 90 …double y = (x_ - center.GetX()) * std::sin(angle) + (y_ - center.GetY()) * std::cos(angle) + cente… in Rotate() local [all …]
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/ |
D | trans_affine.h | 86 const TransAffine& Translate(float x, float y); 108 const TransAffine& Scale(float x, float y); 137 void Transform(float* x, float* y) const; 146 void InverseTransform(float* x, float* y) const; 183 void ScalingAbs(float* x, float* y) const; 200 static TransAffine TransAffineScaling(float x, float y) in TransAffineScaling() argument 202 return TransAffine(x, 0.0f, 0.0f, y, 0.0f, 0.0f); in TransAffineScaling() 219 static TransAffine TransAffineTranslation(float x, float y) in TransAffineTranslation() argument 221 return TransAffine(1.0f, 0.0f, 0.0f, 1.0f, x, y); in TransAffineTranslation() 225 inline void TransAffine::Transform(float* x, float* y) const in Transform() argument [all …]
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/foundation/arkui/ui_lite/test/unittest/events/ |
D | drag_event_unit_test.cpp | 69 EXPECT_EQ(dragEvent_->GetCurrentPos().y, NEW_POS.y); 85 EXPECT_EQ(dragEvent_->GetLastPoint().y, LAST_POS.y); 101 EXPECT_EQ(dragEvent_->GetStartPoint().y, NEW_POS.y - TOTAL_LEN.y); 119 EXPECT_EQ(dragEvent_->GetPreLastPoint().y, preLastPos.y); 136 if (MATH_ABS(currentPos.x - startPos.x) >= MATH_ABS(currentPos.y - startPos.y)) { 143 if (currentPos.y > startPos.y) { 178 EXPECT_EQ(dragEvent_->GetDeltaY(), NEW_POS.y - LAST_POS.y);
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/foundation/graphic/graphic_2d/utils/cpudraw/src/ |
D | cpudraw.cpp | 22 return x <= x2 && x2 <= x + w && y <= y2 && y2 <= y + h; in Contain() 42 DrawBorder(rect.x, rect.y, rect.w, rect.h); in DrawBorder() 45 void Cpudraw::DrawBorder(const int32_t &x, const int32_t &y, const int32_t &w, const int32_t &h) in DrawBorder() argument 48 DrawRect(x, y, border, h); in DrawBorder() 49 DrawRect(x + w - border, y, border, h); in DrawBorder() 50 DrawRect(x, y, w, border); in DrawBorder() 51 DrawRect(x, y + h - border, w, border); in DrawBorder() 56 DrawRect(rect.x, rect.y, rect.w, rect.h); in DrawRect() 59 void Cpudraw::DrawRect(const int32_t &x, const int32_t &y, const int32_t &w, const int32_t &h) in DrawRect() argument 62 for (int32_t j = Max(y, 0); j < Min(y + h, height); j++) { in DrawRect()
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/foundation/resourceschedule/ffrt/benchmarks/fib/ |
D | fib.cpp | 21 void Fib(int x, int& y) in Fib() argument 24 y = x; in Fib() 29 y = y1 + y2; in Fib() 34 void FibFFRTChildWait(int x, int& y) in FibFFRTChildWait() argument 37 y = x; in FibFFRTChildWait() 43 y = y1 + y2; in FibFFRTChildWait() 48 void FibFFRTDataWait(int x, int& y) in FibFFRTDataWait() argument 51 y = x; in FibFFRTDataWait() 57 y = y1 + y2; in FibFFRTDataWait() 81 void FibFFRTNoWait(int x, int* y) in FibFFRTNoWait() argument [all …]
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/foundation/arkui/ace_engine/frameworks/core/components/transform/ |
D | transform_component.cpp | 33 void TransformComponent::Translate(const Dimension& x, const Dimension& y, const AnimationOption& a… in Translate() argument 35 Translate(x, y, Dimension(), animationOption); in Translate() 39 …const Dimension& x, const Dimension& y, const Dimension& z, const AnimationOption& animationOption) in Translate() argument 43 operation.translateOperation_ = TranslateOperation(x, y, z); in Translate() 52 void TransformComponent::TranslateY(const Dimension& y, const AnimationOption& animationOption) in TranslateY() argument 54 Translate(Dimension {}, y, Dimension {}, animationOption); in TranslateY() 68 void TransformComponent::Scale(float x, float y, const AnimationOption& animationOption) in Scale() argument 70 Scale(x, y, 1.0f, animationOption); in Scale() 73 void TransformComponent::Scale(float x, float y, float z, const AnimationOption& animationOption) in Scale() argument 77 operation.scaleOperation_ = ScaleOperation(x, y, z); in Scale() [all …]
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/foundation/arkui/ace_engine/frameworks/core/pipeline/layers/ |
D | offset_layer.h | 29 OffsetLayer(double x, double y) : x_(x), y_(y) {} in OffsetLayer() argument 32 void SetOffset(double x, double y) in SetOffset() argument 35 y_ = y; in SetOffset() 38 void SetStaticOffset(double x, double y) in SetStaticOffset() argument 41 staticY_ = y; in SetStaticOffset() 54 void AddToScene(SceneBuilder& builder, double x, double y) override;
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/foundation/arkui/ui_lite/interfaces/kits/events/ |
D | drag_event.h | 62 startPos_.y = newPos.y - totalLen.y; in DragEvent() 65 deltaY_ = newPos.y - lastPos.y; in DragEvent() 131 if (MATH_ABS(curPos_.x - startPos_.x) >= MATH_ABS(curPos_.y - startPos_.y)) { in GetDragDirection() 134 return (curPos_.y > startPos_.y) ? DIRECTION_TOP_TO_BOTTOM : DIRECTION_BOTTOM_TO_TOP; in GetDragDirection()
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/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/ |
D | geometry_curves.cpp | 39 startCoordinate_.y = y1; in Init() 41 endCoordinate_.y = y3; in Init() 67 savedFinalCoordinate_.y = y1; in Init() 68 finalCoordinate_.y = y1; in Init() 72 savedDeltaFinalCoordinate_.y = tmpY + (y2 - y1) * (FLOATNUM * subdivideStep); in Init() 73 deltaFinalCoordinate_.y = tmpY + (y2 - y1) * (FLOATNUM * subdivideStep); in Init() 76 copyDeltaFinalCoordinate_.y = tmpY * FLOATNUM; in Init() 111 finalCoordinate_.y = savedFinalCoordinate_.y; in Rewind() 113 deltaFinalCoordinate_.y = savedDeltaFinalCoordinate_.y; in Rewind() 116 uint32_t QuadBezierCurveIncr::GenerateVertex(float* x, float* y) in GenerateVertex() argument [all …]
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/foundation/communication/dsoftbus/components/nstackx/fillp/src/public/src/ |
D | rb_tree.c | 27 struct RbNode *y = x->rbRight; in FillpRbRotateLeft() local 30 x->rbRight = y->rbLeft; in FillpRbRotateLeft() 31 if (y->rbLeft != FILLP_NULL_PTR) { in FillpRbRotateLeft() 32 y->rbLeft->rbParent = x; in FillpRbRotateLeft() 36 y->rbParent = x->rbParent; in FillpRbRotateLeft() 39 x->rbParent->rbLeft = y; in FillpRbRotateLeft() 41 x->rbParent->rbRight = y; in FillpRbRotateLeft() 44 root->rbNode = y; in FillpRbRotateLeft() 48 y->rbLeft = x; in FillpRbRotateLeft() 49 x->rbParent = y; in FillpRbRotateLeft() [all …]
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/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/depiction/ |
D | depict_adaptor_vertex_generate.h | 188 uint32_t GenerateVertex(float* x, float* y); 194 void VertexAccumulateWhile(float* x, float* y); 218 …t DepictAdaptorVertexGenerate<VertexSource, Generator, Markers>::GenerateVertex(float* x, float* y) in GenerateVertex() argument 244 VertexAccumulateWhile(x, y); in GenerateVertex() 251 cmd = generator_.GenerateVertex(x, y); in GenerateVertex() 271 float* y) in VertexAccumulateWhile() argument 275 cmd = msource_->GenerateVertex(x, y); in VertexAccumulateWhile() 279 startY_ = *y; in VertexAccumulateWhile() 283 markers_.AddVertex(*x, *y, PATH_CMD_LINE_TO); in VertexAccumulateWhile() 285 generator_.AddVertex(*x, *y, cmd); in VertexAccumulateWhile() [all …]
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