Searched refs:ADDR_UNCOMPRESSED (Results 1 – 7 of 7) sorted by relevance
123 ADDR_UNCOMPRESSED, // Elements are not compressed: one data element per pixel/texel enumerator
1186 case ADDR_UNCOMPRESSED: in AdjustSurfaceInfo()1316 case ADDR_UNCOMPRESSED: in RestoreSurfaceInfo()1376 ElemMode elemMode = ADDR_UNCOMPRESSED; // default value in GetBitsPerPixel()
4006 if (elemMode == ADDR_UNCOMPRESSED) in ComputePrtInfo()4018 if (elemMode == ADDR_UNCOMPRESSED) in ComputePrtInfo()
189 ElemMode elemMode = ADDR_UNCOMPRESSED; in ComputeSurfaceInfo()
2398 ElemMode elemMode = ADDR_UNCOMPRESSED; in HwlGetPreferredSurfaceSetting()
2872 ElemMode elemMode = ADDR_UNCOMPRESSED; in HwlGetPreferredSurfaceSetting()
3472 ElemMode elemMode = ADDR_UNCOMPRESSED; in HwlGetPreferredSurfaceSetting()