Home
last modified time | relevance | path

Searched refs:BGLEntryType (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DBindGroupValidationTests.cpp999 #define BGLEntryType(...) \ macro
1010 TestInfo{kMaxSampledTexturesPerShaderStage, BGLEntryType(wgpu::TextureSampleType::Float), in TEST_F()
1011 BGLEntryType(wgpu::BufferBindingType::Uniform)}, in TEST_F()
1012 TestInfo{kMaxSamplersPerShaderStage, BGLEntryType(wgpu::SamplerBindingType::Filtering), in TEST_F()
1013 BGLEntryType(wgpu::BufferBindingType::Uniform)}, in TEST_F()
1014 TestInfo{kMaxSamplersPerShaderStage, BGLEntryType(wgpu::SamplerBindingType::Comparison), in TEST_F()
1015 BGLEntryType(wgpu::BufferBindingType::Uniform)}, in TEST_F()
1016 TestInfo{kMaxStorageBuffersPerShaderStage, BGLEntryType(wgpu::BufferBindingType::Storage), in TEST_F()
1017 BGLEntryType(wgpu::BufferBindingType::Uniform)}, in TEST_F()
1020 BGLEntryType(wgpu::StorageTextureAccess::WriteOnly, wgpu::TextureFormat::RGBA8Unorm), in TEST_F()
[all …]