Searched refs:BLEND_HARDLIGHT (Results 1 – 6 of 6) sorted by relevance
/third_party/ffmpeg/libavfilter/ |
D | blend.h | 40 BLEND_HARDLIGHT, enumerator
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D | vf_blend.c | 88 { "hardlight", "", 0, AV_OPT_TYPE_CONST, {.i64=BLEND_HARDLIGHT}, 0, 0, FLAGS, "mode" }, 719 case BLEND_HARDLIGHT: param->blend = blend_hardlight_##depth##bit; break; \
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/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 1011 BLEND_HARDLIGHT, enumerator
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/third_party/mesa3d/src/compiler/glsl/ |
D | lower_blend_equation_advanced.cpp | 362 case BLEND_HARDLIGHT: in calc_blend_result()
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D | glsl_parser.yy | 1595 { "blend_support_hardlight", BITFIELD_BIT(BLEND_HARDLIGHT) },
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/third_party/mesa3d/src/mesa/main/ |
D | blend.c | 477 return BLEND_HARDLIGHT; in advanced_blend_mode_from_gl_enum()
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