Searched refs:BROADCOM_SHADER_GEOMETRY (Results 1 – 5 of 5) sorted by relevance
347 BROADCOM_SHADER_GEOMETRY, enumerator363 return BROADCOM_SHADER_GEOMETRY; in gl_shader_stage_to_broadcom()380 case BROADCOM_SHADER_GEOMETRY: in broadcom_shader_stage_to_gl()409 case BROADCOM_SHADER_GEOMETRY: in broadcom_shader_stage_is_render_with_binning()422 case BROADCOM_SHADER_GEOMETRY: in broadcom_binning_shader_stage_for_render_stage()
1074 case BROADCOM_SHADER_GEOMETRY: in pipeline_populate_v3d_key()1263 assert(p_stage->stage == BROADCOM_SHADER_GEOMETRY || in pipeline_populate_v3d_gs_key()1355 pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY]; in pipeline_populate_v3d_vs_key()1415 src->stage == BROADCOM_SHADER_GEOMETRY); in pipeline_stage_create_binning()1899 pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY] = in pipeline_compile_geometry_shader()2068 if (stage == BROADCOM_SHADER_GEOMETRY && !pipeline->gs) { in v3dv_pipeline_shared_data_new_empty()2089 new_entry->maps[BROADCOM_SHADER_GEOMETRY]; in v3dv_pipeline_shared_data_new_empty()2302 p_stage->stage = BROADCOM_SHADER_GEOMETRY; in pipeline_add_multiview_gs()2484 pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY]); in pipeline_compile_graphics()2550 assert(!pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY] && in pipeline_compile_graphics()[all …]
391 pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY]->prog_data.gs; in pack_shader_state_record()
1905 pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY]; in v3dX()
2130 pipeline->shared_data->variants[BROADCOM_SHADER_GEOMETRY]; in update_gfx_uniform_state()