Searched refs:BlendSplat (Results 1 – 1 of 1) sorted by relevance
1642 auto BlendSplat = [&](BuildVectorSDNode *BV, int Offset) { in getVectorShuffle() local1664 BlendSplat(N1BV, 0); in getVectorShuffle()1666 BlendSplat(N2BV, NElts); in getVectorShuffle()