Searched refs:CONSTANTS (Results 1 – 4 of 4) sorted by relevance
296 CONSTANTS = 6, /* shader_constant_block */ enumerator355 case CONSTANTS: in decode_shader_descriptor_block()
1356 enum CONSTANTS enum in gl4cts::EnhancedLayouts::GLSLContantImmutablityTest1369 CONSTANTS m_constant;1374 const glw::GLchar* getConstantName(CONSTANTS constant);
8389 testCase test_case = { (CONSTANTS)constant, (Utils::Shader::STAGES)stage }; in test()8402 const GLchar* GLSLContantImmutablityTest::getConstantName(CONSTANTS constant) in test()
3480 - mesa: split _NEW_LIGHT into 3 flags: _NEW_LIGHT_(FF_PROGRAM|CONSTANTS|STATE)