Searched refs:D3D12_DIRTY_GFX_MASK (Results 1 – 2 of 2) sorted by relevance
83 #define D3D12_DIRTY_GFX_MASK ~D3D12_DIRTY_COMPUTE_MASK macro
1385 ctx->state_dirty &= D3D12_DIRTY_GFX_MASK; in d3d12_launch_grid()1386 ctx->cmdlist_dirty &= D3D12_DIRTY_GFX_MASK; in d3d12_launch_grid()