Searched refs:D3D12_SHADER_DIRTY_CONSTBUF (Results 1 – 3 of 3) sorted by relevance
68 D3D12_SHADER_DIRTY_CONSTBUF = (1 << 0), enumerator86 #define D3D12_SHADER_DIRTY_ALL (D3D12_SHADER_DIRTY_CONSTBUF | D3D12_SHADER_DIRTY_SAMPLER_VIEWS | \
1429 ctx->shader_dirty[shader] |= D3D12_SHADER_DIRTY_CONSTBUF; in d3d12_set_constant_buffer()1765 ctx->shader_dirty[i] |= D3D12_SHADER_DIRTY_CONSTBUF; in d3d12_invalidate_context_bindings()2239 ctx->shader_dirty[i] |= D3D12_SHADER_DIRTY_CONSTBUF; in d3d12_memory_barrier()
504 if (dirty & D3D12_SHADER_DIRTY_CONSTBUF) { in update_shader_stage_root_parameters()