Searched refs:FILE_SHADER_INPUT (Results 1 – 13 of 13) sorted by relevance
/third_party/mesa3d/src/nouveau/codegen/ |
D | nv50_ir_target_nv50.cpp | 189 opInfo[prop->op].srcFiles[s] |= 1 << (int)FILE_SHADER_INPUT; in initOpInfo() 213 case FILE_SHADER_INPUT: return 0x200; in getFileSize() 252 return shaderFile == FILE_SHADER_INPUT ? 0x18 : in getSVAddress() 314 case FILE_SHADER_INPUT: in insnCanLoad() 374 if (ldSize < 4 && sf == FILE_SHADER_INPUT) // no < 4-byte aligned a[] access in insnCanLoad() 396 return i->src(s).getFile() != FILE_SHADER_INPUT; in insnCanLoad() 397 return sf == FILE_SHADER_INPUT; in insnCanLoad()
|
D | nv50_ir_target_nvc0.cpp | 280 case FILE_SHADER_INPUT: return 0x400; in getFileSize() 309 const bool isInput = shaderFile == FILE_SHADER_INPUT; in getSVAddress()
|
D | nv50_ir_build_util.cpp | 164 Symbol *sym = mkSymbol(FILE_SHADER_INPUT, 0, ty, offset); in mkInterp() 651 case FILE_SHADER_INPUT: in split64BitOpPostRA()
|
D | nv50_ir_emit_nv50.cpp | 366 case FILE_SHADER_INPUT: in setSrcFileBits() 625 case FILE_SHADER_INPUT: in emitLOAD() 2180 if (sf != FILE_SHADER_INPUT || progType != Program::TYPE_FRAGMENT) in getMinEncodingSize()
|
D | nv50_ir_print.cpp | 572 case FILE_SHADER_INPUT: c = 'a'; break; in print()
|
D | nv50_ir_lowering_nvc0.cpp | 2806 if (i->src(0).getFile() == FILE_SHADER_INPUT) { in handleLDST() 2953 uint32_t addr = targ->getSVAddress(FILE_SHADER_INPUT, sym); in handleRDSV() 3098 FILE_SHADER_INPUT, addr, i->getIndirect(0, 0), vtx); in handleRDSV() 3246 targ->getSVAddress(FILE_SHADER_INPUT, xSym), NULL); in calculateSampleOffset() 3253 targ->getSVAddress(FILE_SHADER_INPUT, ySym), NULL); in calculateSampleOffset()
|
D | nv50_ir_from_nir.cpp | 365 return FILE_SHADER_INPUT; in getFile() 1768 Symbol *sym = mkSymbol(input ? FILE_SHADER_INPUT : FILE_SHADER_OUTPUT, 0, dType, address); in visit() 1784 … Symbol *sym1 = mkSymbol(input ? FILE_SHADER_INPUT : FILE_SHADER_OUTPUT, 0, dType, address + 4); in visit() 1971 loadFrom(FILE_SHADER_INPUT, 0, dType, newDefs[i], address, 0, in visit()
|
D | nv50_ir.h | 394 FILE_SHADER_INPUT, enumerator
|
D | nv50_ir.cpp | 313 reg.file != FILE_SHADER_INPUT; in isUniform()
|
D | nv50_ir_from_tgsi.cpp | 420 case TGSI_FILE_INPUT: return nv50_ir::FILE_SHADER_INPUT; in translateFile() 1808 sym->setFile(FILE_SHADER_INPUT); in makeSym() 1817 if (sym->reg.file == FILE_SHADER_INPUT) in makeSym()
|
D | nv50_ir_lowering_nv50.cpp | 1274 uint32_t addr = targ->getSVAddress(FILE_SHADER_INPUT, sym); in handleRDSV() 1338 FILE_SHADER_INPUT, addr, i->getIndirect(0, 0), NULL); in handleRDSV()
|
D | nv50_ir_peephole.cpp | 186 (ld->src(0).getFile() == FILE_SHADER_INPUT || in isAttribOrSharedLoad() 3772 case FILE_SHADER_INPUT: in isResultEqual()
|
D | nv50_ir_emit_nvc0.cpp | 3423 case FILE_SHADER_INPUT: in checkRd()
|