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Searched refs:FRAG_DEPTH_LAYOUT_NONE (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h934 FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */ enumerator
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c462 if (nir->info.fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) { in nir_tgsi_scan_shader()
Dtgsi_to_nir.c164 return FRAG_DEPTH_LAYOUT_NONE; in ttn_get_depth_layout()
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.c2360 if (info->fs.depth_layout != FRAG_DEPTH_LAYOUT_NONE) { in ureg_setup_fragment_shader()
/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp3147 prog->FragDepthLayout = FRAG_DEPTH_LAYOUT_NONE; in store_fragdepth_layout()
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
Dnir_to_spirv.c4066 case FRAG_DEPTH_LAYOUT_NONE: in get_depth_layout_mode()
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs.cpp7207 case FRAG_DEPTH_LAYOUT_NONE: in computed_depth_mode()