/third_party/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 89 …ler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GL… 90 …ler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GL… 94 …ler1DArray, GL_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GL… 102 …1D, GL_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GL… 106 …1DArray, GL_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GL… 114 … GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GL… 118 … GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GL… 126 …dow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0… 127 …hadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0… 130 …rrayShadow, GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 1… [all …]
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D | glsl_types.cpp | 339 case GLSL_SAMPLER_DIM_1D: in sampler_index() 835 case GLSL_SAMPLER_DIM_1D: in get_sampler_instance() 884 case GLSL_SAMPLER_DIM_1D: in get_sampler_instance() 914 case GLSL_SAMPLER_DIM_1D: in get_sampler_instance() 956 case GLSL_SAMPLER_DIM_1D: in get_texture_instance() 988 case GLSL_SAMPLER_DIM_1D: in get_texture_instance() 1017 case GLSL_SAMPLER_DIM_1D: in get_texture_instance() 1046 case GLSL_SAMPLER_DIM_1D: in get_texture_instance() 1071 case GLSL_SAMPLER_DIM_1D: in get_image_instance() 1100 case GLSL_SAMPLER_DIM_1D: in get_image_instance() [all …]
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D | glsl_types.h | 247 GLSL_SAMPLER_DIM_1D = 0, enumerator
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/third_party/mesa3d/src/compiler/glsl/tests/ |
D | sampler_types_test.cpp | 51 T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1) 55 T( sampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 2) 62 T(isampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, NONARRAY, COLOR, 1) 66 T(isampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, ARRAY, COLOR, 2) 73 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 77 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 85 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1) 90 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
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/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/ |
D | nir_to_spirv.h | 66 case GLSL_SAMPLER_DIM_1D: in zink_sampler_type() 87 case GLSL_SAMPLER_DIM_1D: in zink_image_type()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 93 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2}; in build_nir_copy_fragment_shader() 95 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3)); in build_nir_copy_fragment_shader() 141 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2}; in build_nir_copy_fragment_shader_depth() 143 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3)); in build_nir_copy_fragment_shader_depth() 189 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2}; in build_nir_copy_fragment_shader_stencil() 191 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3)); in build_nir_copy_fragment_shader_stencil() 229 return GLSL_SAMPLER_DIM_1D; in translate_sampler_dim() 841 result = build_pipeline(device, VK_IMAGE_ASPECT_COLOR_BIT, GLSL_SAMPLER_DIM_1D, format, in radv_device_init_meta_blit_color() 870 result = build_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT, GLSL_SAMPLER_DIM_1D, in radv_device_init_meta_blit_depth() 900 result = build_pipeline(device, VK_IMAGE_ASPECT_STENCIL_BIT, GLSL_SAMPLER_DIM_1D, in radv_device_init_meta_blit_stencil()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_instr_tex.cpp | 447 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D) { in emit_tex_txf() 456 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D && i == 1) in emit_tex_txf() 549 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D && i == 1) in emit_tex_tex_ms_direct() 589 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D && i == 1) in emit_tex_tex_ms() 638 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D && i == 1) in emit_tex_tex_ms() 693 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D) { in emit_tex_txd() 724 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D && i == 1) in emit_tex_txd() 909 if (tex->is_array && tex->sampler_dim == GLSL_SAMPLER_DIM_1D) { in prepare_source()
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D | sfn_nir_legalize_image_load_store.cpp | 69 case GLSL_SAMPLER_DIM_1D: in r600_legalize_image_load_store_impl()
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D | sfn_instr_mem.cpp | 686 if (nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_1D && in emit_image_store() 724 if (nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_1D && in emit_image_load_or_atomic()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_enums.c | 88 case GLSL_SAMPLER_DIM_1D: in dxil_get_resource_kind()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/ |
D | lima_nir_lower_txp.c | 96 case GLSL_SAMPLER_DIM_1D: in lima_nir_lower_txp_instr()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d33_tex.c | 55 case GLSL_SAMPLER_DIM_1D: in v3d33_vir_emit_tex()
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D | v3d40_tex.c | 441 case GLSL_SAMPLER_DIM_1D: in vir_image_emit_register_writes()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shaderlib_nir.c | 115 const struct glsl_type *src_img_type = glsl_image_type(src_is_1d_array ? GLSL_SAMPLER_DIM_1D in si_create_copy_image_cs() 118 const struct glsl_type *dst_img_type = glsl_image_type(dst_is_1d_array ? GLSL_SAMPLER_DIM_1D in si_create_copy_image_cs()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_pbo.c | 384 [PIPE_TEXTURE_1D] = GLSL_SAMPLER_DIM_1D, in st_pbo_sampler_type_for_target() 389 [PIPE_TEXTURE_1D_ARRAY] = GLSL_SAMPLER_DIM_1D, in st_pbo_sampler_type_for_target()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 483 return GLSL_SAMPLER_DIM_1D; in _mesa_texture_index_to_sampler_dim() 497 return GLSL_SAMPLER_DIM_1D; in _mesa_texture_index_to_sampler_dim()
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/third_party/mesa3d/src/amd/common/ |
D | ac_shader_util.c | 428 case GLSL_SAMPLER_DIM_1D: in ac_get_sampler_dim()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 1155 *dim = GLSL_SAMPLER_DIM_1D; in get_texture_info() 1158 *dim = GLSL_SAMPLER_DIM_1D; in get_texture_info() 1162 *dim = GLSL_SAMPLER_DIM_1D; in get_texture_info() 1166 *dim = GLSL_SAMPLER_DIM_1D; in get_texture_info()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_lower_storage_image.c | 95 if (glsl_get_sampler_dim(deref->type) == GLSL_SAMPLER_DIM_1D && in image_address()
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/third_party/mesa3d/src/amd/llvm/ |
D | ac_nir_to_llvm.c | 2429 case GLSL_SAMPLER_DIM_1D: in image_type_to_components_count() 2500 bool gfx9_1d = ctx->ac.gfx_level == GFX9 && dim == GLSL_SAMPLER_DIM_1D; in get_image_coords() 2956 if (ctx->ac.gfx_level == GFX9 && dim == GLSL_SAMPLER_DIM_1D && is_array) { in visit_image_size() 4821 case GLSL_SAMPLER_DIM_1D: in visit_tex() 4853 if (instr->coord_components > 1 && instr->sampler_dim == GLSL_SAMPLER_DIM_1D && in visit_tex() 4867 if (ctx->ac.gfx_level == GFX9 && instr->sampler_dim == GLSL_SAMPLER_DIM_1D && in visit_tex() 4981 instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array) { in visit_tex()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
D | nir.c | 465 case GLSL_SAMPLER_DIM_1D: in ppir_emit_tex()
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_vX_meta_copy.c | 340 case 1: tex->sampler_dim = GLSL_SAMPLER_DIM_1D; break; in panvk_meta_copy_img2img_shader() 1363 case 1: tex->sampler_dim = GLSL_SAMPLER_DIM_1D; break; in panvk_meta_copy_img2buf_shader()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_print.c | 948 [GLSL_SAMPLER_DIM_1D] = "1D", in print_intrinsic_instr()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_nir.c | 121 case GLSL_SAMPLER_DIM_1D: in glsl_sampler_to_pipe() 2425 if (instr->is_array && instr->sampler_dim == GLSL_SAMPLER_DIM_1D) { in visit_tex()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_compiler.cpp | 72 case GLSL_SAMPLER_DIM_1D: in resource_dimension()
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