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Searched refs:GLSL_UNIFORMS (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Duniform_query.cpp1200 if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { in validate_uniform()
1913 if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { in _mesa_uniform_matrix()
2058 if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { in _mesa_uniform_handle()
Dmtypes.h2285 #define GLSL_UNIFORMS 0x4 /**< Print glUniform calls */ macro
Dshaderapi.c148 flags |= GLSL_UNIFORMS; in _mesa_get_shader_flags()