/third_party/mesa3d/src/mesa/main/ |
D | texstate.c | 55 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 56 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 255 state->SourceA[0] = GL_CONSTANT; in calculate_derived_texenv() 267 state->SourceRGB[0] = GL_CONSTANT; in calculate_derived_texenv() 468 case GL_CONSTANT: return TEXENV_SRC_CONSTANT; in tex_combine_translate_source()
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D | texenv.c | 218 case GL_CONSTANT: in set_combiner_source()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | TextureEnvTest.cpp | 150 GL_CONSTANT, // src2Rgb in TEST_P() 151 GL_CONSTANT, // src2Alpha in TEST_P() 273 GL_CONSTANT, in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | TextureEnvTest.cpp | 150 GL_CONSTANT, // src2Rgb in TEST_P() 151 GL_CONSTANT, // src2Alpha in TEST_P() 273 GL_CONSTANT, in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/common/ |
D | PackedGLEnums_autogen.cpp | 1939 case GL_CONSTANT: in FromGLenum() 1957 return GL_CONSTANT; in ToGLenum()
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/third_party/flutter/skia/third_party/externals/angle2/src/common/ |
D | PackedGLEnums_autogen.cpp | 1897 case GL_CONSTANT: in FromGLenum() 1915 return GL_CONSTANT; in ToGLenum()
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/third_party/mesa3d/include/GLES/ |
D | gl.h | 386 #define GL_CONSTANT 0x8576 macro
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/third_party/openGLES/api/GLES/ |
D | gl.h | 367 #define GL_CONSTANT 0x8576 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
D | gl.h | 386 #define GL_CONSTANT 0x8576 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
D | gl.h | 386 #define GL_CONSTANT 0x8576 macro
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/third_party/flutter/skia/third_party/externals/angle2/include/GLES/ |
D | gl.h | 390 #define GL_CONSTANT 0x8576 macro
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/third_party/skia/third_party/externals/angle2/include/GLES/ |
D | gl.h | 390 #define GL_CONSTANT 0x8576 macro
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/third_party/mesa3d/include/GL/ |
D | gl.h | 1807 #define GL_CONSTANT 0x8576 macro
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D | glext.h | 216 #define GL_CONSTANT 0x8576 macro
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/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_opengl.h | 1862 #define GL_CONSTANT 0x8576 macro
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D | SDL_opengl_glext.h | 216 #define GL_CONSTANT 0x8576 macro
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/third_party/flutter/glfw/deps/glad/ |
D | glad.h | 807 #define GL_CONSTANT 0x8576 macro
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/third_party/openGLES/extensions/NV/ |
D | NV_path_rendering.txt | 8920 RESOLVED: Use the GL_CONSTANT genMode for this. 8925 glPathTexGenNV(GL_TEXTURE0, GL_CONSTANT, 4, float4_constant); 8934 (s,t,r,q) to (1,2,3,4) just as the former GL_CONSTANT version 8937 GL_CONSTANT also works with glPathColorGenNV and
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_path_rendering.txt | 8920 RESOLVED: Use the GL_CONSTANT genMode for this. 8925 glPathTexGenNV(GL_TEXTURE0, GL_CONSTANT, 4, float4_constant); 8934 (s,t,r,q) to (1,2,3,4) just as the former GL_CONSTANT version 8937 GL_CONSTANT also works with glPathColorGenNV and
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/third_party/flutter/skia/third_party/externals/opencl-lib/3-0/include/GL/ |
D | glext.h | 267 #define GL_CONSTANT 0x8576 macro
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D | glew.h | 1281 #define GL_CONSTANT 0x8576 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | glext.h | 214 #define GL_CONSTANT 0x8576 macro
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/third_party/openGLES/api/GL/ |
D | glext.h | 197 #define GL_CONSTANT 0x8576 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | glext.h | 214 #define GL_CONSTANT 0x8576 macro
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