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Searched refs:GL_ENABLE_BIT (Results 1 – 20 of 20) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Denable.c335 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE, GL_TEXTURE_BIT | GL_ENABLE_BIT); in enable_texture()
355 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE, GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_multisample()
357 FLUSH_VERTICES(ctx, 0, GL_MULTISAMPLE_BIT | GL_ENABLE_BIT); in _mesa_set_multisample()
376 GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT); in _mesa_set_framebuffer_srgb()
410 GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT); in _mesa_set_enable()
419 FLUSH_VERTICES(ctx, 0, GL_EVAL_BIT | GL_ENABLE_BIT); in _mesa_set_enable()
430 ctx->PopAttribState |= GL_ENABLE_BIT; in _mesa_set_enable()
460 GL_TRANSFORM_BIT | GL_ENABLE_BIT); in _mesa_set_enable()
462 FLUSH_VERTICES(ctx, 0, GL_TRANSFORM_BIT | GL_ENABLE_BIT); in _mesa_set_enable()
487 GL_LIGHTING_BIT | GL_ENABLE_BIT); in _mesa_set_enable()
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Dglthread_marshal.h520 if (mask & (GL_POLYGON_BIT | GL_ENABLE_BIT)) in _mesa_glthread_PushAttrib()
523 if (mask & (GL_DEPTH_BUFFER_BIT | GL_ENABLE_BIT)) in _mesa_glthread_PushAttrib()
546 if (mask & (GL_POLYGON_BIT | GL_ENABLE_BIT)) in _mesa_glthread_PopAttrib()
549 if (mask & (GL_DEPTH_BUFFER_BIT | GL_ENABLE_BIT)) in _mesa_glthread_PopAttrib()
Dblend.c1063 FLUSH_VERTICES(ctx, _NEW_LIGHT_STATE, GL_LIGHTING_BIT | GL_ENABLE_BIT); in _mesa_ClampColor()
1071 FLUSH_VERTICES(ctx, 0, GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT); in _mesa_ClampColor()
1078 ctx->PopAttribState |= GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT; in _mesa_ClampColor()
Dattrib.c133 if (mask & GL_ENABLE_BIT) { in _mesa_PushAttrib()
851 if (mask & GL_ENABLE_BIT) in _mesa_PopAttrib()
Dcontext.c1232 if (mask & GL_ENABLE_BIT) { in _mesa_copy_context()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl2.cpp92 glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_TRANSFORM_BIT); in ImGui_ImplOpenGL2_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_opengl2.cpp170 glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_TRANSFORM_BIT); in ImGui_ImplOpenGL2_RenderDrawData()
/third_party/openGLES/extensions/NV/
DNV_depth_clamp.txt128 RESOLUTION: GL_ENABLE_BIT and GL_TRANSFORM_BIT.
DNV_vertex_program.txt532 GL_ENABLE_BIT?
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_depth_clamp.txt128 RESOLUTION: GL_ENABLE_BIT and GL_TRANSFORM_BIT.
DNV_vertex_program.txt532 GL_ENABLE_BIT?
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_depth_clamp.txt132 RESOLUTION: GL_ENABLE_BIT and GL_TRANSFORM_BIT.
/third_party/openGLES/extensions/ARB/
DARB_depth_clamp.txt142 RESOLUTION: GL_ENABLE_BIT and GL_TRANSFORM_BIT.
/third_party/openGLES/extensions/EXT/
DEXT_depth_bounds_test.txt132 RESOLUTION: GL_ENABLE_BIT and GL_DEPTH_BUFFER_BIT.
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_depth_bounds_test.txt132 RESOLUTION: GL_ENABLE_BIT and GL_DEPTH_BUFFER_BIT.
/third_party/mesa3d/include/GL/
Dgl.h679 #define GL_ENABLE_BIT 0x00002000 macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengl.h734 #define GL_ENABLE_BIT 0x00002000 macro
/third_party/flutter/glfw/deps/glad/
Dglad.h361 #define GL_ENABLE_BIT 0x00002000 macro
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst3385 - mesa: optimize out _NEW_ALL in glPopAttrib(GL_ENABLE_BIT)
3478 - mesa: remove unnecessary NewState flagging for glPopAttrib(GL_ENABLE_BIT)
/third_party/flutter/skia/third_party/externals/opencl-lib/3-0/include/GL/
Dglew.h282 #define GL_ENABLE_BIT 0x00002000 macro