/third_party/skia/third_party/externals/angle2/src/common/ |
D | uniform_type_info_autogen.cpp | 22 {{GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::InvalidEnum, 0, 0, 0, 0, 0 * 0, 24 {GL_BOOL, GL_BOOL, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::InvalidEnum, 1, 1, 1, 26 {GL_BOOL_VEC2, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC2, SamplerFormat::InvalidEnum, 1, 2, 2, 28 {GL_BOOL_VEC3, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC3, SamplerFormat::InvalidEnum, 1, 3, 3, 30 {GL_BOOL_VEC4, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC4, SamplerFormat::InvalidEnum, 1, 4, 4, 32 {GL_FLOAT, GL_FLOAT, GL_NONE, GL_NONE, GL_BOOL, SamplerFormat::InvalidEnum, 1, 1, 1, 34 {GL_FLOAT_MAT2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2, GL_NONE, SamplerFormat::InvalidEnum, 2, 2, 4, 36 {GL_FLOAT_MAT2x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x2, GL_NONE, SamplerFormat::InvalidEnum, 3, 38 {GL_FLOAT_MAT2x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x2, GL_NONE, SamplerFormat::InvalidEnum, 4, 40 {GL_FLOAT_MAT3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3, GL_NONE, SamplerFormat::InvalidEnum, 3, 3, 9, [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/common/ |
D | uniform_type_info_autogen.cpp | 22 {{GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::InvalidEnum, 0, 0, 0, 0, 0 * 0, 24 {GL_BOOL, GL_BOOL, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::InvalidEnum, 1, 1, 1, 26 {GL_BOOL_VEC2, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC2, SamplerFormat::InvalidEnum, 1, 2, 2, 28 {GL_BOOL_VEC3, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC3, SamplerFormat::InvalidEnum, 1, 3, 3, 30 {GL_BOOL_VEC4, GL_BOOL, GL_NONE, GL_NONE, GL_BOOL_VEC4, SamplerFormat::InvalidEnum, 1, 4, 4, 32 {GL_FLOAT, GL_FLOAT, GL_NONE, GL_NONE, GL_BOOL, SamplerFormat::InvalidEnum, 1, 1, 1, 34 {GL_FLOAT_MAT2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2, GL_NONE, SamplerFormat::InvalidEnum, 2, 2, 4, 36 {GL_FLOAT_MAT2x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x2, GL_NONE, SamplerFormat::InvalidEnum, 3, 38 {GL_FLOAT_MAT2x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x2, GL_NONE, SamplerFormat::InvalidEnum, 4, 40 {GL_FLOAT_MAT3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3, GL_NONE, SamplerFormat::InvalidEnum, 3, 3, 9, [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 77 …GL_NONE, GL_NONE, GL_NONE, GL_LUMINANCE8_OES, GL_NONE, GL_R8, GL_NONE, GL_NONE, GL_… 78 …GL_NONE, GL_NONE, GL_NONE, GL_LUMINANCE8_OES, GL_NONE, GL_R8, GL_NONE, GL_RG8, GL_… 79 …GL_NONE, GL_RGB8, GL_NONE, GL_LUMINANCE8_OES, GL_NONE, GL_R8, GL_NONE, GL_RG8, GL_… 80 …GL_NONE, GL_RGB565, GL_NONE, GL_LUMINANCE8_OES, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_… 81 …GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_RGBA4, GL_NONE, GL_NONE… 82 …GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_RGB5_A1, GL_N… 83 …GL_NONE, GL_RG8, GL_NONE, GL_RGB8, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_RGBA8, GL_NON… 84 …GL_NONE, GL_RGB8, GL_NONE, GL_LUMINANCE8_OES, GL_ALPHA8_OES, GL_NONE, GL_NONE, GL_NONE, … 85 …GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, … 86 …GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, GL_NONE, … [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cTextureSizePromotion.cpp | 267 glw::GLenum source_type = GL_NONE; in prepareSourceTexture() 1102 return (GL_NONE != descriptor.expected_depth_type); in isDepthType() 1115 return (GL_NONE == descriptor.expected_red_type); in isChannelTypeNone() 1117 return (GL_NONE == descriptor.expected_green_type); in isChannelTypeNone() 1119 return (GL_NONE == descriptor.expected_blue_type); in isChannelTypeNone() 1121 return (GL_NONE == descriptor.expected_alpha_type); in isChannelTypeNone() 1132 glw::GLenum type = GL_NONE; in getMinPrecision() 1158 if ((type == GL_NONE) || (size == 0)) in getMinPrecision() 1254 GL_UNSIGNED_NORMALIZED, GL_NONE, GL_NONE, GL_NONE, GL_NONE }, 1256 GL_SIGNED_NORMALIZED, GL_NONE, GL_NONE, GL_NONE, GL_NONE }, [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | formatutilsgl.h | 68 GLenum internalFormat = GL_NONE; 69 GLenum format = GL_NONE; 70 GLenum type = GL_NONE; 80 GLenum format = GL_NONE; 81 GLenum type = GL_NONE; 90 GLenum internalFormat = GL_NONE; 98 GLenum format = GL_NONE; 106 GLenum internalFormat = GL_NONE; 115 GLenum internalFormat = GL_NONE; 123 GLenum internalFormat = GL_NONE; [all …]
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 41 drawBuffer[i] = GL_NONE; in Framebuffer() 46 mColorbufferType[i] = GL_NONE; in Framebuffer() 50 mDepthbufferType = GL_NONE; in Framebuffer() 52 mStencilbufferType = GL_NONE; in Framebuffer() 71 if(type == GL_NONE) in lookupRenderbuffer() 90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; in setColorbuffer() 97 mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE; in setDepthbuffer() 104 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; in setStencilbuffer() 135 mColorbufferType[i] = GL_NONE; in detachTexture() 142 mDepthbufferType = GL_NONE; in detachTexture() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table_autogen.cpp | 363 GL_NONE, in Get() 377 GL_NONE, in Get() 391 GL_NONE, in Get() 405 GL_NONE, in Get() 419 GL_NONE, in Get() 433 GL_NONE, in Get() 447 GL_NONE, in Get() 461 GL_NONE, in Get() 475 GL_NONE, in Get() 489 GL_NONE, in Get() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table_autogen.cpp | 321 GL_NONE, in Get() 335 GL_NONE, in Get() 349 GL_NONE, in Get() 363 GL_NONE, in Get() 377 GL_NONE, in Get() 391 GL_NONE, in Get() 405 GL_NONE, in Get() 419 GL_NONE, in Get() 433 GL_NONE, in Get() 447 GL_NONE, in Get() [all …]
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/third_party/mesa3d/src/gallium/frontends/wgl/ |
D | stw_ext_rendertexture.c | 64 return GL_NONE; in translate_ibuffer() 82 return GL_NONE; in translate_target() 98 return GL_NONE; in translate_texture_format() 144 if (srcBuffer == GL_NONE) { in wglBindTexImageARB() 151 if (target == GL_NONE) { in wglBindTexImageARB() 157 if (texFormat == GL_NONE) { in wglBindTexImageARB() 211 if (srcBuffer == GL_NONE) { in wglReleaseTexImageARB()
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/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/ |
D | util.cpp | 216 return GL_NONE; in GLVariableType() 236 return GL_NONE; in GLVariableType() 252 return GL_NONE; in GLVariableType() 268 return GL_NONE; in GLVariableType() 275 return GL_NONE; in GLVariableType() 299 return GL_NONE; in GLVariableType() 324 return GL_NONE; in GLVariableType() 349 return GL_NONE; in GLVariableType() 440 return GL_NONE; in GLVariableType() 457 return GL_NONE; in GLVariablePrecision() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | PathRenderingTest.cpp | 430 static const GLenum kInvalidCoordType = GL_NONE; in TEST_P() 500 GL_NONE, nullptr); in TEST_P() 503 glCoverFillPathInstancedCHROMIUM(1, GL_FLOAT, &path, 0, GL_CONVEX_HULL_CHROMIUM, GL_NONE, in TEST_P() 508 GL_NONE, nullptr); in TEST_P() 511 glCoverFillPathInstancedCHROMIUM(1, GL_UNSIGNED_INT, &path, 0, GL_UNSIGNED_INT, GL_NONE, in TEST_P() 527 GL_NONE, nullptr); in TEST_P() 530 glCoverStrokePathInstancedCHROMIUM(1, GL_FLOAT, &path, 0, GL_CONVEX_HULL_CHROMIUM, GL_NONE, in TEST_P() 535 GL_NONE, nullptr); in TEST_P() 538 glCoverStrokePathInstancedCHROMIUM(1, GL_UNSIGNED_INT, &path, 0, GL_UNSIGNED_INT, GL_NONE, in TEST_P() 554 GL_NONE, nullptr); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 274 const GLenum bufs[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() 305 const GLenum bufs[] = {GL_COLOR_ATTACHMENT0, GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT3}; in TEST_P() 333 GLenum bufs[8] = {GL_NONE}; in TEST_P() 373 EXPECT_EQ(GL_NONE, drawbuffer); in TEST_P() 395 GLenum someBufs[4] = {GL_NONE}; in TEST_P() 409 texIndex >= kHalfMaxBuffers ? GL_COLOR_ATTACHMENT0 + texIndex : GL_NONE; in TEST_P() 498 GL_NONE, in TEST_P() 499 GL_NONE, in TEST_P()
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/third_party/openGLES/extensions/ATI/ |
D | ATI_fragment_shader.txt | 841 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_4_ATI, GL_NONE, GL_NONE, 842 GL_REG_1_ATI, GL_NONE, GL_NONE, 843 GL_REG_4_ATI, GL_NONE, GL_2X_BIT_ATI|GL_BIAS_BIT_ATI); 846 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, 847 GL_REG_1_ATI, GL_NONE, GL_NONE, 848 GL_REG_3_ATI, GL_NONE, GL_NONE); 851 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_1_ATI, GL_GREEN_BIT_ATI, GL_NONE, 852 GL_REG_3_ATI, GL_NONE, GL_NONE, 853 GL_REG_3_ATI, GL_NONE, GL_NONE); 856 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_2_ATI, GL_NONE, GL_NONE, [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/ATI/ |
D | ATI_fragment_shader.txt | 841 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_4_ATI, GL_NONE, GL_NONE, 842 GL_REG_1_ATI, GL_NONE, GL_NONE, 843 GL_REG_4_ATI, GL_NONE, GL_2X_BIT_ATI|GL_BIAS_BIT_ATI); 846 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, 847 GL_REG_1_ATI, GL_NONE, GL_NONE, 848 GL_REG_3_ATI, GL_NONE, GL_NONE); 851 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_1_ATI, GL_GREEN_BIT_ATI, GL_NONE, 852 GL_REG_3_ATI, GL_NONE, GL_NONE, 853 GL_REG_3_ATI, GL_NONE, GL_NONE); 856 glColorFragmentOp2ATI(GL_DOT3_ATI, GL_REG_2_ATI, GL_NONE, GL_NONE, [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 149 …= GL_DEPTH_ATTACHMENT || m_attachDepth == GL_DEPTH_STENCIL_ATTACHMENT || m_attachDepth == GL_NONE); in DepthStencilAttachCase() 150 DE_ASSERT(m_attachStencil == GL_STENCIL_ATTACHMENT || m_attachStencil == GL_NONE); in DepthStencilAttachCase() 151 DE_ASSERT(m_attachDepth != GL_DEPTH_STENCIL || m_attachStencil == GL_NONE); in DepthStencilAttachCase() 188 if (m_attachDepth != GL_NONE) in render() 190 if (m_attachStencil != GL_NONE) in render() 277 …epth_only", "Only depth part of depth-stencil RBO attached", GL_DEPTH_ATTACHMENT, GL_NONE)); in init() 278 … "stencil_only", "Only stencil part of depth-stencil RBO attached", GL_NONE, GL_STENCIL_… in init() 280 …"Depth and stencil attached with DEPTH_STENCIL_ATTACHMENT", GL_DEPTH_STENCIL_ATTACHMENT, GL_NONE)); in init()
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D | es3fFboInvalidateTests.cpp | 111 default: return GL_NONE; in getCompatibleColorFormat() 125 return GL_NONE; in getCompatibleDepthStencilFormat() 132 return GL_NONE; in getCompatibleDepthStencilFormat() 456 if (m_colorFmt != GL_NONE) checkFormatSupport(m_colorFmt); in preCheck() 457 if (m_depthStencilFmt != GL_NONE) checkFormatSupport(m_depthStencilFmt); in preCheck() 463 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() 481 if (m_depthStencilFmt != GL_NONE) in render() 569 if (m_colorFmt != GL_NONE) checkFormatSupport(m_colorFmt); in preCheck() 570 if (m_depthStencilFmt != GL_NONE) checkFormatSupport(m_depthStencilFmt); in preCheck() 576 …tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_… in render() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | DrawBuffersTest.cpp | 280 const GLenum bufs[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() 314 const GLenum bufs[] = {GL_NONE, GL_COLOR_ATTACHMENT1}; in TEST_P() 355 const GLenum bufs[] = {GL_COLOR_ATTACHMENT0, GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT3}; in TEST_P() 397 const GLenum bufs[] = {GL_COLOR_ATTACHMENT0, GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT3}; in TEST_P() 422 GLenum bufs[8] = {GL_NONE}; in TEST_P() 462 EXPECT_EQ(GL_NONE, drawbuffer); in TEST_P() 481 GLenum someBufs[4] = {GL_NONE}; in TEST_P() 495 texIndex >= kHalfMaxBuffers ? GL_COLOR_ATTACHMENT0 + texIndex : GL_NONE; in TEST_P() 594 drawBufs[0] = GL_NONE; in TEST_P() 595 drawBufs[1] = GL_NONE; in TEST_P() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 240 : colorbufferType (GL_NONE) in FboConfig() 241 , colorbufferFormat (GL_NONE) in FboConfig() 242 , depthbufferType (GL_NONE) in FboConfig() 243 , depthbufferFormat (GL_NONE) in FboConfig() 244 , stencilbufferType (GL_NONE) in FboConfig() 245 , stencilbufferFormat (GL_NONE) in FboConfig() 288 if (colorbufferType != GL_NONE) in getName() 300 if (depthbufferType != GL_NONE) in getName() 308 if (stencilbufferType != GL_NONE) in getName() 453 DE_ASSERT(m_config.colorbufferType == GL_NONE); in Framebuffer() [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | buffers.c | 143 case GL_NONE: in draw_buffer_enum_to_bitmask() 258 return buf == GL_BACK || buf == GL_NONE || in is_legal_es3_readbuffer_enum() 296 if (buffer == GL_NONE) { in draw_buffer() 462 (n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) { in draw_buffers() 537 buffers[output] != GL_NONE && in draw_buffers() 545 if (buffers[output] == GL_NONE) { in draw_buffers() 591 buffers[output] != GL_NONE && in draw_buffers() 827 fb->ColorDrawBuffer[buf] = GL_NONE; in _mesa_drawbuffers() 903 if (buffer == GL_NONE) { in read_buffer() 947 fb->Attachment[fb->_ColorReadBufferIndex].Type == GL_NONE) { in read_buffer()
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D | framebuffer.c | 218 att->Type = GL_NONE; in _mesa_free_framebuffer_data() 750 if (att[BUFFER_DEPTH].Type == GL_NONE) { in renderbuffer_exists() 756 if (att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists() 761 if (att[BUFFER_DEPTH].Type == GL_NONE || in renderbuffer_exists() 762 att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists() 768 if (att[BUFFER_DEPTH].Type == GL_NONE || in renderbuffer_exists() 769 att[BUFFER_STENCIL].Type == GL_NONE) { in renderbuffer_exists() 854 return GL_NONE; in _mesa_get_color_read_format() 929 return GL_NONE; in _mesa_get_color_read_type()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 190 texture_2d_properties.expected_texture_alpha_types.push_back(GL_NONE); in iterate() 192 texture_2d_properties.expected_texture_blue_types.push_back(GL_NONE); in iterate() 200 texture_2d_properties.expected_texture_green_types.push_back(GL_NONE); in iterate() 204 texture_2d_properties.expected_texture_red_types.push_back(GL_NONE); in iterate() 232 texture_2d_array_properties.expected_texture_depth_types.push_back(GL_NONE); in iterate() 273 texture_2d_multisample_properties.expected_texture_depth_types.push_back(GL_NONE); in iterate() 306 texture_2d_multisample_array_properties.expected_texture_alpha_types.push_back(GL_NONE); in iterate() 313 texture_2d_multisample_array_properties.expected_texture_depth_types.push_back(GL_NONE); in iterate() 343 texture_3d_properties.expected_texture_alpha_types.push_back(GL_NONE); in iterate() 348 texture_3d_properties.expected_texture_depth_types.push_back(GL_NONE); in iterate() [all …]
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/third_party/flutter/engine/flutter/shell/platform/darwin/ios/ |
D | ios_gl_render_target.mm | 21 framebuffer_(GL_NONE), 22 colorbuffer_(GL_NONE), 39 FML_DCHECK(framebuffer_ != GL_NONE); 47 FML_DCHECK(colorbuffer_ != GL_NONE);
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | util.cpp | 34 GL_NONE, 35 GL_NONE, 36 GL_NONE, 387 return GL_NONE; in GLVariableType() 404 return GL_NONE; in GLVariablePrecision() 421 return GL_NONE; in GLVariablePrecision() 428 return GL_NONE; in GLVariablePrecision() 859 return GL_NONE; in GetImageInternalFormatType()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 224 glw::GLenum attachment = GL_NONE; in configureLayeredFramebufferAttachment() 262 glw::GLenum attachment_type = GL_NONE; in configureNonLayeredFramebufferAttachment() 263 glw::GLenum framebuffer_target = GL_NONE; in configureNonLayeredFramebufferAttachment() 693 glw::GLenum internal_format = GL_NONE; in prepareImmutableTextureObject() 733 glw::GLenum format = GL_NONE; in prepareMutableTextureObject() 734 glw::GLenum internal_format = GL_NONE; in prepareMutableTextureObject() 735 glw::GLenum type = GL_NONE; in prepareMutableTextureObject() 777 glw::GLenum attachment = GL_NONE; in releaseAndDetachTextureObject()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1421 format = st_choose_format(st, internalFormat, GL_NONE, GL_NONE, in st_QuerySamplesForFormat() 1465 params[0] = GL_NONE; in st_QueryInternalFormat() 1480 GL_NONE, in st_QueryInternalFormat() 1481 GL_NONE, in st_QueryInternalFormat() 1490 mesa_format format = st_ChooseTextureFormat(ctx, target, internalFormat, GL_NONE, GL_NONE); in st_QueryInternalFormat() 1505 mesa_format format = st_ChooseTextureFormat(ctx, target, internalFormat, GL_NONE, GL_NONE); in st_QueryInternalFormat()
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