/third_party/flutter/skia/third_party/externals/sdl/src/render/opengl/ |
D | SDL_render_gl.c | 1265 data->glActiveTextureARB(GL_TEXTURE2_ARB); in GL_SetupCopy() 1557 data->glActiveTextureARB(GL_TEXTURE2_ARB); in GL_BindTexture() 1581 data->glActiveTextureARB(GL_TEXTURE2_ARB); in GL_UnbindTexture()
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/third_party/openGLES/extensions/NV/ |
D | NV_evaluators.txt | 360 10 texture coord 2 MultiTexCoordARB(GL_TEXTURE2_ARB, ...) s,t,r,q
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D | NV_vertex_array_range.txt | 667 10 texture coord 2 MultiTexCoord(GL_TEXTURE2_ARB, ...) s,t,r,q
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D | NV_texture_shader.txt | 502 the GL_TEXTURE2_ARB and GL_TEXTURE3_ARB registers respectively. 554 texture unit 2, use GL_TEXTURE2_ARB for the name of the register
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D | NV_vertex_program2.txt | 812 10 texture coord 2 MultiTexCoord(GL_TEXTURE2_ARB, ...) s,t,r,q
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D | NV_vertex_program.txt | 1683 10 texture coord 2 MultiTexCoord(GL_TEXTURE2_ARB, ...) s,t,r,q
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_evaluators.txt | 360 10 texture coord 2 MultiTexCoordARB(GL_TEXTURE2_ARB, ...) s,t,r,q
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D | NV_vertex_array_range.txt | 667 10 texture coord 2 MultiTexCoord(GL_TEXTURE2_ARB, ...) s,t,r,q
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D | NV_texture_shader.txt | 502 the GL_TEXTURE2_ARB and GL_TEXTURE3_ARB registers respectively. 554 texture unit 2, use GL_TEXTURE2_ARB for the name of the register
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D | NV_vertex_program2.txt | 812 10 texture coord 2 MultiTexCoord(GL_TEXTURE2_ARB, ...) s,t,r,q
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D | NV_vertex_program.txt | 1683 10 texture coord 2 MultiTexCoord(GL_TEXTURE2_ARB, ...) s,t,r,q
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/third_party/openGLES/extensions/ATI/ |
D | ATI_fragment_shader.txt | 836 …glPassTexCoordATI(GL_REG_2_ATI, GL_TEXTURE2_ARB, GL_SWIZZLE_STR_ATI); // light to vertex vector in…
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/third_party/mesa3d/include/GL/ |
D | gl.h | 1930 #define GL_TEXTURE2_ARB 0x84C2 macro
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D | glext.h | 3721 #define GL_TEXTURE2_ARB 0x84C2 macro
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/third_party/skia/third_party/externals/opengl-registry/extensions/ATI/ |
D | ATI_fragment_shader.txt | 836 …glPassTexCoordATI(GL_REG_2_ATI, GL_TEXTURE2_ARB, GL_SWIZZLE_STR_ATI); // light to vertex vector in…
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/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_opengl.h | 1985 #define GL_TEXTURE2_ARB 0x84C2 macro
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D | SDL_opengl_glext.h | 3283 #define GL_TEXTURE2_ARB 0x84C2 macro
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/third_party/flutter/skia/third_party/externals/opencl-lib/3-0/include/GL/ |
D | glext.h | 722 #define GL_TEXTURE2_ARB 0x84C2 macro
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D | glew.h | 3068 #define GL_TEXTURE2_ARB 0x84C2 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | glext.h | 3738 #define GL_TEXTURE2_ARB 0x84C2 macro
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/third_party/openGLES/api/GL/ |
D | glext.h | 3702 #define GL_TEXTURE2_ARB 0x84C2 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | glext.h | 3738 #define GL_TEXTURE2_ARB 0x84C2 macro
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