/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLContext.cpp | 25 GR_GL_CALL_RET(interface.get(), verUByte, GetString(GR_GL_VERSION)); in Make() 29 GR_GL_CALL_RET(interface.get(), rendererUByte, GetString(GR_GL_RENDERER)); in Make()
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D | GrGLUtil.cpp | 554 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetVersion() 560 GR_GL_CALL_RET(gl, v, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); in GrGLGetGLSLVersion() 566 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VENDOR)); in GrGLGetVendor() 572 GR_GL_CALL_RET(gl, rendererString, GetString(GR_GL_RENDERER)); in GrGLGetRenderer()
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D | GrGLRenderTarget.cpp | 126 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment() 156 GR_GL_CALL_RET(interface, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in completeStencilAttachment()
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D | GrGLUniformHandler.cpp | 17 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
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D | GrGLProgram.cpp | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
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D | GrGLBuffer.cpp | 14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X)
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D | GrGLUtil.h | 262 #define GR_GL_CALL_RET(IFACE, RET, X) \ macro
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D | GrGLPathRendering.cpp | 20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X)
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 66 GR_GL_CALL_RET(gli, shaderId, CreateShader(type)); in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 35 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) 545 GR_GL_CALL_RET(gl, programID, CreateProgram()); in PrecompileProgram()
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/third_party/flutter/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 73 GR_GL_CALL_RET(gli, shaderId, CreateShader(type)); in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 34 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 17 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
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D | GrGLProgram.cpp | 23 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
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D | GrGLBuffer.cpp | 17 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X)
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D | GrGLRenderTarget.cpp | 21 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(GPUGL->glInterface(), RET, X)
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D | GrGLUtil.h | 363 #define GR_GL_CALL_RET(IFACE, RET, X) \ macro
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D | GrGLUtil.cpp | 108 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetVersion()
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/third_party/flutter/skia/bench/ |
D | nanobench.cpp | 256 GR_GL_CALL_RET(gl, version, GetString(GR_GL_VERSION)); in fillOptions() 259 GR_GL_CALL_RET(gl, version, GetString(GR_GL_RENDERER)); in fillOptions() 262 GR_GL_CALL_RET(gl, version, GetString(GR_GL_VENDOR)); in fillOptions() 265 GR_GL_CALL_RET(gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); in fillOptions()
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/third_party/skia/tests/ |
D | SurfaceSemaphoreTest.cpp | 262 GR_GL_CALL_RET(interface, result, IsSync(sync)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/third_party/flutter/skia/tests/ |
D | SurfaceSemaphoreTest.cpp | 253 GR_GL_CALL_RET(interface, result, IsSync(sync)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/third_party/flutter/skia/tools/gpu/gl/angle/ |
D | GLTestContext_angle.cpp | 331 GR_GL_CALL_RET(gl.get(), rendererUByte, GetString(GR_GL_RENDERER)); in ANGLEGLContext()
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/third_party/skia/tools/gpu/gl/angle/ |
D | GLTestContext_angle.cpp | 343 GR_GL_CALL_RET(gl.get(), rendererUByte, GetString(GR_GL_RENDERER)); in ANGLEGLContext()
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/third_party/skia/fuzz/ |
D | FuzzCanvas.cpp | 1629 GR_GL_CALL_RET(gl, output, GetString(GR_GL_RENDERER)); in dump_GPU_info() 1632 GR_GL_CALL_RET(gl, output, GetString(GR_GL_VENDOR)); in dump_GPU_info() 1635 GR_GL_CALL_RET(gl, output, GetString(GR_GL_VERSION)); in dump_GPU_info()
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/third_party/flutter/skia/fuzz/ |
D | FuzzCanvas.cpp | 1654 GR_GL_CALL_RET(gl, output, GetString(GR_GL_RENDERER)); in dump_GPU_info() 1657 GR_GL_CALL_RET(gl, output, GetString(GR_GL_VENDOR)); in dump_GPU_info() 1660 GR_GL_CALL_RET(gl, output, GetString(GR_GL_VERSION)); in dump_GPU_info()
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