Searched refs:IDirect3DDevice9_GetRenderTarget (Results 1 – 2 of 2) sorted by relevance
446 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_Reset()656 IDirect3DDevice9_GetRenderTarget(data->device, 0, &data->defaultRenderTarget); in D3D_CreateRenderer()
911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) macro