Searched refs:IDirect3DDevice9_SetVertexShader (Results 1 – 2 of 2) sorted by relevance
343 IDirect3DDevice9_SetVertexShader(device, NULL); in D3D_InitRenderState()
965 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) macro