Searched refs:IMAGE_BACKING_MODE_SPARSE (Results 1 – 10 of 10) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleTests.cpp | 113 IMAGE_BACKING_MODE_SPARSE enumerator 3276 const bool sparse = m_backingMode == IMAGE_BACKING_MODE_SPARSE; in initialize() 5189 …, "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_SPARSE, 0u, use… in createMultisampleTests() 5190 …se", "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_LINE, 1.0f, IMAGE_BACKING_MODE_SPARSE, 0u, use… in createMultisampleTests() 5191 …se", "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_POINT, 1.0f, IMAGE_BACKING_MODE_SPARSE, 0u, use… in createMultisampleTests() 5192 …e", "", samples[samplesNdx], GEOMETRY_TYPE_OPAQUE_POINT, 3.0f, IMAGE_BACKING_MODE_SPARSE, 0u, use… in createMultisampleTests() 5194 … samples[samplesNdx], GEOMETRY_TYPE_INVISIBLE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_SPARSE, TEST_MO… in createMultisampleTests() 5195 … samples[samplesNdx], GEOMETRY_TYPE_INVISIBLE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_SPARSE, TEST_MO… in createMultisampleTests() 5196 …", samples[samplesNdx], GEOMETRY_TYPE_INVISIBLE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_SPARSE, TEST_MO… in createMultisampleTests() 5208 …rams paramsSparse = {GEOMETRY_TYPE_OPAQUE_TRIANGLE, 1.0f, IMAGE_BACKING_MODE_SPARSE, useFrag… in createMultisampleTests() [all …]
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 1573 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genFragmentShaderSource() 1606 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genFragmentShaderSource() 1647 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genGatherFuncCall() 1775 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genGatherFuncCall() 2699 …s ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE)); in init() 2729 …, LevelMode::NORMAL, 0, IVec3(64, 64, 3), 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE)); in init() 2781 …, LevelMode::NORMAL, 0, IVec3(64, 64, 3), 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE)); in init() 2821 … mode, baseLevel, IVec3(64, 64, 3), 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE)); in init()
|
D | vktShaderRender.cpp | 106 if (backingMode == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in textureCreateFlags() 1574 …const deUint32 sparseFamilyIndex = (m_imageBackingMode == IMAGE_BACKING_MODE_SPARSE) ? getSpar… in createSamplerUniform() 1631 if (m_imageBackingMode == IMAGE_BACKING_MODE_SPARSE) in createSamplerUniform() 1639 if (m_imageBackingMode != IMAGE_BACKING_MODE_SPARSE) in createSamplerUniform() 1651 if (m_imageBackingMode == IMAGE_BACKING_MODE_SPARSE) in createSamplerUniform()
|
D | vktShaderRender.hpp | 449 IMAGE_BACKING_MODE_SPARSE, enumerator
|
D | vktShaderRenderTextureFunctionTests.cpp | 3126 const ImageBackingMode imageBackingMode = IMAGE_BACKING_MODE_SPARSE);
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.hpp | 148 IMAGE_BACKING_MODE_SPARSE, enumerator
|
D | vktTextureCompressedFormatTests.cpp | 137 { "_sparse", TextureBinding::IMAGE_BACKING_MODE_SPARSE }
|
D | vktTextureSwizzleTests.cpp | 437 { "_sparse", TextureBinding::IMAGE_BACKING_MODE_SPARSE } in populateTextureSwizzleTests()
|
D | vktTextureTestUtil.cpp | 335 const bool sparse = m_backingMode == IMAGE_BACKING_MODE_SPARSE; in updateTextureData()
|
D | vktTextureShadowTests.cpp | 1520 { "sparse_", TextureBinding::IMAGE_BACKING_MODE_SPARSE } in populateTextureShadowTests()
|