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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp41900 int LIdx = LMask[i + j], RIdx = RMask[i + j]; in isHorizontalBinOp() local
41901 if (LIdx < 0 || RIdx < 0 || in isHorizontalBinOp()
41902 (!A.getNode() && (LIdx < (int)NumElts || RIdx < (int)NumElts)) || in isHorizontalBinOp()
41903 (!B.getNode() && (LIdx >= (int)NumElts || RIdx >= (int)NumElts))) in isHorizontalBinOp()
41915 if (!(LIdx == Index && RIdx == Index + 1) && in isHorizontalBinOp()
41916 !(IsCommutative && LIdx == Index + 1 && RIdx == Index)) in isHorizontalBinOp()