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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp14451 SmallDenseMap<int, int, 8> LaneMap; in lowerV16I8Shuffle() local
14454 LaneMap[I] = I; in lowerV16I8Shuffle()
14475 LaneMap[MovingInputs[i]] = 2 * j + MovingInputs[i] % 2; in lowerV16I8Shuffle()
14497 int MappedMask = LaneMap[Mask[i]] - (TargetLo ? 0 : 8); in lowerV16I8Shuffle()