Searched refs:LoopHeaderBB (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | MachineBlockPlacement.cpp | 405 const BlockChain &Chain, const MachineBasicBlock *LoopHeaderBB, 412 const MachineBasicBlock *LoopHeaderBB, 426 const MachineBasicBlock *LoopHeaderBB, 588 const BlockChain &Chain, const MachineBasicBlock *LoopHeaderBB, in markChainSuccessors() argument 593 markBlockSuccessors(Chain, MBB, LoopHeaderBB, BlockFilter); in markChainSuccessors() 605 const MachineBasicBlock *LoopHeaderBB, const BlockFilterSet *BlockFilter) { in markBlockSuccessors() argument 615 if (&Chain == &SuccChain || Succ == LoopHeaderBB) in markBlockSuccessors() 1763 const MachineBasicBlock *LoopHeaderBB = HeadBB; in buildChain() local 1764 markChainSuccessors(Chain, LoopHeaderBB, BlockFilter); in buildChain() 1805 if (repeatedlyTailDuplicateBlock(BestSucc, BB, LoopHeaderBB, Chain, in buildChain() [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | AMDGPUUnifyDivergentExitNodes.cpp | 263 BasicBlock *LoopHeaderBB = BI->getSuccessor(0); in runOnFunction() local 266 BranchInst::Create(LoopHeaderBB, DummyReturnBB, BoolTrue, BB); in runOnFunction()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
D | VPlan.cpp | 480 BasicBlock *LoopHeaderBB = LoopPreHeaderBB->getSingleSuccessor(); in updateDominatorTree() local 481 assert(LoopHeaderBB && "Loop preheader does not have a single successor."); in updateDominatorTree() 486 for (auto *BB = LoopHeaderBB; BB != LoopLatchBB; BB = PostDomSucc) { in updateDominatorTree()
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