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Searched refs:MAT_BIT_BACK_DIFFUSE (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dlight.c624 bitmask |= MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE; in _mesa_material_bitmask()
634 bitmask |= MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE; in _mesa_material_bitmask()
726 if (bitmask & MAT_BIT_BACK_DIFFUSE) { in _mesa_update_material()
791 MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE | in _mesa_ColorMaterial()
995 MAT_BIT_BACK_DIFFUSE | in _mesa_update_light_materials()
Dmtypes.h148 MAT_BIT_BACK_DIFFUSE | \
/third_party/mesa3d/src/compiler/
Dshader_enums.h1210 #define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE) macro
/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c625 if (updateMats & MAT_BIT_BACK_DIFFUSE) in _mesa_Materialfv()
663 if (updateMats & MAT_BIT_BACK_DIFFUSE) in _mesa_Materialfv()