Searched refs:MAX_LIST_NESTING (Results 1 – 2 of 2) sorted by relevance
57 #define MAX_LIST_NESTING 64 macro
11202 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { in execute_list()11209 if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { in execute_list()14330 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()14337 if (ctx->GLThread.ListCallDepth < MAX_LIST_NESTING) { in _mesa_glthread_execute_list()