Home
last modified time | relevance | path

Searched refs:MacOSX (Results 1 – 25 of 56) sorted by relevance

123

/third_party/icu/icu4c/source/
DrunConfigureICU53 MacOSX Use the default compilers on MacOS X (Darwin)
54 MacOSX/GCC Use the GNU gcc/g++ compilers on MacOSX (Darwin)
295 MacOSX)
303 MacOSX/GCC)
/third_party/flutter/skia/third_party/externals/icu/source/
DrunConfigureICU53 MacOSX Use the default compilers on MacOS X (Darwin)
54 MacOSX/GCC Use the GNU gcc/g++ compilers on MacOSX (Darwin)
295 MacOSX)
303 MacOSX/GCC)
/third_party/skia/third_party/externals/icu/source/
DrunConfigureICU53 MacOSX Use the default compilers on MacOS X (Darwin)
54 MacOSX/GCC Use the GNU gcc/g++ compilers on MacOSX (Darwin)
295 MacOSX)
303 MacOSX/GCC)
/third_party/libsnd/
DREADME61 MacOSX
63 Building on MacOSX should be the same as building it on any other Unix.
DNEWS231 * Fix two MacOSX build problems.
/third_party/skia/third_party/externals/libwebp/
Dxcframeworkbuild.sh148 MacOSX-Catalyst*)
152 MacOSX*)
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/
DTriple.h170 MacOSX, enumerator
444 if (getOS() == Triple::MacOSX)
455 return getOS() == Triple::Darwin || getOS() == Triple::MacOSX; in isMacOSX()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/TextAPI/MachO/
DPlatform.cpp38 case Triple::MacOSX: in mapToPlatformKind()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DTriple.cpp203 case MacOSX: return "macosx"; in getOSTypeName()
497 .StartsWith("macos", Triple::MacOSX) in parseOS()
1072 else if (getOS() == MacOSX) in getOSVersion()
1095 case MacOSX: in getMacOSXVersion()
1124 case MacOSX: in getiOSVersion()
1150 case MacOSX: in getWatchOSVersion()
1621 case llvm::Triple::MacOSX: in getARMCPUForArch()
/third_party/skia/third_party/externals/dawn/docs/
Dbuilding.md16 ls `xcode-select -p`/Platforms/MacOSX.platform/Developer/SDKs
/third_party/libsnd/src/GSM610/
DChangeLog24 problem on MacOSX.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/BinaryFormat/
DMinidumpConstants.def111 HANDLE_MDMP_PLATFORM(0x8101, MacOSX) // Mac OS X/Darwin
/third_party/openGLES/extensions/APPLE/
DAPPLE_aux_depth_stencil.txt57 attribure. On MacOSX, this is done by passing the CGLPFAAuxDepthStencil
/third_party/skia/third_party/externals/opengl-registry/extensions/APPLE/
DAPPLE_aux_depth_stencil.txt57 attribure. On MacOSX, this is done by passing the CGLPFAAuxDepthStencil
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MC/MCParser/
DDarwinAsmParser.cpp1113 case MCVM_OSXVersionMin: return Triple::MacOSX; in getOSTypeFromMCVM()
1146 case MachO::PLATFORM_MACOS: return Triple::MacOSX; in getOSTypeFromPlatform()
/third_party/flutter/skia/third_party/externals/icu/source/data/
Dcldr-icu-readme.txt160 # there are no pre-existing errors (configure shown here for MacOSX, adjust
164 ./runConfigureICU MacOSX
/third_party/protobuf/protoc-artifacts/
DREADME.md39 The scripts only work under Unix-like environments, e.g., Linux, MacOSX, and
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
DTargetLibraryInfo.cpp365 case Triple::MacOSX: in initialize()
412 case Triple::MacOSX: in initialize()
428 case Triple::MacOSX: in initialize()
/third_party/cef/cmake/
Dcef_variables.cmake.in319 set(SDK "${XCODE_PATH}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX${OS_VERSION}.sdk")
/third_party/python/Lib/
Dwebbrowser.py621 class MacOSX(BaseBrowser): class
/third_party/python/Doc/using/
Dmac.rst105 :file:`~/.MacOSX/environment.plist`. See Apple's Technical Document QA1067 for
/third_party/python/Mac/
DREADME.rst46 you can just use ``/``; the default MacOSX SDK for the active Xcode or Command
50 ``/System/Library/Frameworks``; instead they are found within a MacOSX SDK.
/third_party/mesa3d/docs/
Dreleasing.rst106 For MacOSX related changes, Jeremy Huddleston Sequoia is currently a
/third_party/skia/third_party/externals/icu/source/data/
Dcldr-icu-readme.txt151 # code for the platform you are building, e.g. Linux, MacOSX, Cygwin.
/third_party/icu/icu4c/source/data/
Dcldr-icu-readme.txt151 # code for the platform you are building, e.g. Linux, MacOSX, Cygwin.

123