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Searched refs:MaskV (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/BPF/
DBPFISelDAGToDAG.cpp483 uint64_t MaskV = MaskN->getZExtValue(); in PreprocessTrunc() local
485 if (!((IntNo == Intrinsic::bpf_load_byte && MaskV == 0xFF) || in PreprocessTrunc()
486 (IntNo == Intrinsic::bpf_load_half && MaskV == 0xFFFF) || in PreprocessTrunc()
487 (IntNo == Intrinsic::bpf_load_word && MaskV == 0xFFFFFFFF))) in PreprocessTrunc()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineShifts.cpp735 APInt MaskV(APInt::getLowBitsSet(SrcSize, DstSize)); in FoldShiftByConstant() local
742 MaskV <<= Op1C->getZExtValue(); in FoldShiftByConstant()
745 MaskV.lshrInPlace(Op1C->getZExtValue()); in FoldShiftByConstant()
750 ConstantInt::get(I.getContext(), MaskV), in FoldShiftByConstant()
DInstCombineCompares.cpp4285 APInt MaskV = in foldICmpEquality() local
4287 MaskV <<= ShAmt; in foldICmpEquality()
4292 Value *Mask = Builder.CreateAnd(A, Builder.getInt(MaskV)); in foldICmpEquality()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
DHexagonISelLoweringHVX.cpp719 SDValue MaskV = DAG.getNode(ISD::AND, dl, MVT::i32, in insertHvxElementReg() local
721 SDValue RotV = DAG.getNode(HexagonISD::VROR, dl, VecTy, {VecV, MaskV}); in insertHvxElementReg()
724 {DAG.getConstant(HwLen, dl, MVT::i32), MaskV}); in insertHvxElementReg()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAGBuilder.cpp3580 Constant *MaskV = cast<Constant>(I.getOperand(2)); in visitShuffleVector() local
3587 if (MaskV->isNullValue() && VT.isScalableVector()) { in visitShuffleVector()
3603 ShuffleVectorInst::getShuffleMask(MaskV, Mask); in visitShuffleVector()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp11665 SDValue MaskV = M < NumElts ? V1 : V2; in matchShuffleAsRotate() local
11675 TargetV = MaskV; in matchShuffleAsRotate()
11676 else if (TargetV != MaskV) in matchShuffleAsRotate()