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Searched refs:MaxCombinedUniformBlocks (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlinker_util.cpp287 if (total_uniform_blocks > consts->MaxCombinedUniformBlocks) { in link_util_check_uniform_resources()
289 total_uniform_blocks, consts->MaxCombinedUniformBlocks); in link_util_check_uniform_resources()
/third_party/mesa3d/src/mesa/main/
Dconsts_exts.h549 GLuint MaxCombinedUniformBlocks; member
Dcontext.c450 consts->MaxCombinedUniformBlocks = 36; in _mesa_init_constants()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c476 c->MaxCombinedUniformBlocks = c->MaxUniformBufferBindings = in st_init_limits()
483 assert(c->MaxCombinedUniformBlocks <= MAX_COMBINED_UNIFORM_BUFFERS); in st_init_limits()