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Searched refs:MaxSamples (Results 1 – 19 of 19) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c1313 consts->MaxSamples = in st_init_extensions()
1325 color_formats, consts->MaxSamples, in st_init_extensions()
1330 depth_formats, consts->MaxSamples, in st_init_extensions()
1335 int_formats, consts->MaxSamples, in st_init_extensions()
1351 consts->MaxSamples, in st_init_extensions()
1358 consts->MaxColorFramebufferStorageSamples = consts->MaxSamples; in st_init_extensions()
1413 if (consts->MaxSamples >= 2) { in st_init_extensions()
1418 else if (consts->MaxSamples > 0 && in st_init_extensions()
1550 ((consts->MaxSamples >= 4 && consts->MaxFramebufferLayers >= 2048) || in st_init_extensions()
1551 (consts->MaxFramebufferSamples >= consts->MaxSamples && in st_init_extensions()
Dst_cb_texture.c3213 if (ctx->Const.MaxSamples > 1 && num_samples == 1) { in st_texture_storage()
3218 for (; num_samples <= ctx->Const.MaxSamples; num_samples++) { in st_texture_storage()
/third_party/glslang/Test/baseResults/
Dtest.conf83 MaxSamples 4
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dglslang_wrapper.cpp89 outResources->maxSamples = resources.MaxSamples; in GetBuiltInResources()
DShaderLang.cpp342 resources->MaxSamples = 4; in InitBuiltInResources()
DCompiler.cpp1276 << ":MaxSamples:" << mResources.MaxSamples in setResourceString()
DSymbolTable_ESSL_autogen.cpp25585 unionArray[0].setIConst(resources.MaxSamples); in initializeBuiltInVariables()
25594 unionArray[0].setIConst(resources.MaxSamples); in initializeBuiltInVariables()
25675 type_gl_SampleMaskIn->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
25681 type_gl_SampleMaskInES3_2->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
25687 type_gl_SampleMask->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
25693 type_gl_SampleMaskES3_2->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp40378 unionArray[0].setIConst(resources.MaxSamples); in initializeBuiltInVariables()
40387 unionArray[0].setIConst(resources.MaxSamples); in initializeBuiltInVariables()
40468 type_gl_SampleMaskIn->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
40474 type_gl_SampleMaskInES3_2->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
40480 type_gl_SampleMask->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
40486 type_gl_SampleMaskES3_2->makeArray((resources.MaxSamples + 31) / 32); in initializeBuiltInVariables()
/third_party/mesa3d/src/mesa/main/
Drenderbuffer.c184 if (ctx->Const.MaxSamples > 1 && rb->NumSamples == 1) { in renderbuffer_alloc_storage()
232 for (unsigned samples = start; samples <= ctx->Const.MaxSamples; in renderbuffer_alloc_storage()
Dmultisample.c373 return (GLuint) samples > ctx->Const.MaxSamples in _mesa_check_sample_count()
Dversion.c275 (consts->MaxSamples >= 4 || consts->FakeSWMSAA) && in compute_version()
Dconsts_exts.h533 GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ member
Dcontext.c511 consts->MaxSamples = 0; in _mesa_init_constants()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h474 int MaxSamples; member
/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h604 unsigned MaxSamples; member
Dglsl_parser_extras.cpp201 this->Const.MaxSamples = ctx->Const.MaxSamples; in _mesa_glsl_parse_state()
Dbuiltin_variables.cpp1017 add_const("gl_MaxSamples", state->Const.MaxSamples); in generate_constants()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp182 mResources.MaxSamples = caps.maxSamples; in Compiler()
/third_party/mesa3d/docs/relnotes/
D9.0.3.rst120 - st/mesa: set ctx->Const.MaxSamples = 0, not 1