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Searched refs:NV30_NEW_BLEND (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state_validate.c386 { nv30_validate_blend, NV30_NEW_BLEND },
389 { nv30_validate_multisample, NV30_NEW_SAMPLE_MASK | NV30_NEW_BLEND |
419 { nv30_validate_blend, NV30_NEW_BLEND },
422 { nv30_validate_multisample, NV30_NEW_SAMPLE_MASK | NV30_NEW_BLEND |
453 nv30->dirty &= ~NV30_NEW_BLEND; in nv30_state_context_switch()
Dnv30_context.h20 #define NV30_NEW_BLEND (1 << 0) macro
Dnv30_state.c124 nv30->dirty |= NV30_NEW_BLEND; in nv30_blend_state_bind()
Dnv30_transfer.c238 nv30->dirty |= NV30_NEW_BLEND; in nv30_transfer_rect_blit()