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Searched refs:NV30_NEW_VERTPROG (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_vertprog.c83 nv30->draw_flags |= NV30_NEW_VERTPROG; in nv30_vertprog_validate()
86 nv30->dirty |= NV30_NEW_VERTPROG; in nv30_vertprog_validate()
102 nv30->draw_flags |= NV30_NEW_VERTPROG; in nv30_vertprog_validate()
145 nv30->draw_flags |= NV30_NEW_VERTPROG; in nv30_vertprog_validate()
206 if (nv30->dirty & (NV30_NEW_VERTPROG | NV30_NEW_FRAGPROG)) { in nv30_vertprog_validate()
263 nv30->dirty |= NV30_NEW_VERTPROG; in nv30_vp_state_bind()
Dnv30_state_validate.c399 { nv30_vertprog_validate, NV30_NEW_VERTPROG | NV30_NEW_VERTCONST |
411 NV30_NEW_VERTPROG | \
448 nv30->dirty &= ~NV30_NEW_VERTPROG; in nv30_state_context_switch()
Dnv30_context.h23 #define NV30_NEW_VERTPROG (1 << 3) macro
Dnv30_draw.c407 if (nv30->draw_dirty & NV30_NEW_VERTPROG) { in nv30_render_vbo()
Dnv30_transfer.c280 nv30->dirty |= NV30_NEW_VERTPROG; in nv30_transfer_rect_blit()