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Searched refs:NumLToH (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp13637 int NumLToH = llvm::lower_bound(HiInputs, 4) - HiInputs.begin(); in lowerV8I16GeneralSingleInputShuffle() local
13638 int NumHToH = HiInputs.size() - NumLToH; in lowerV8I16GeneralSingleInputShuffle()
13640 MutableArrayRef<int> LToHInputs(HiInputs.data(), NumLToH); in lowerV8I16GeneralSingleInputShuffle()
13642 MutableArrayRef<int> HToHInputs(HiInputs.data() + NumLToH, NumHToH); in lowerV8I16GeneralSingleInputShuffle()
13657 if ((NumHToL + NumHToH) == 0 || (NumLToL + NumLToH) == 0) { in lowerV8I16GeneralSingleInputShuffle()
13695 if ((NumLToL + NumLToH) == 0) in lowerV8I16GeneralSingleInputShuffle()
13845 if ((NumHToH == 3 && NumLToH == 1) || (NumHToH == 1 && NumLToH == 3)) in lowerV8I16GeneralSingleInputShuffle()