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Searched refs:PART_NEXT_TO_TERMINATION_NULL (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.cpp2551 { PART_NEXT_TO_TERMINATION_NULL, ONCE, UNIX }, in prepareNextTestCase()
2552 { PART_NEXT_TO_TERMINATION_NULL, ONCE, DOS }, in prepareNextTestCase()
2553 { PART_NEXT_TO_TERMINATION_NULL, MULTIPLE_TIMES, UNIX }, in prepareNextTestCase()
2554 { PART_NEXT_TO_TERMINATION_NULL, MULTIPLE_TIMES, DOS }, in prepareNextTestCase()
3059 case PART_NEXT_TO_TERMINATION_NULL: in casesToStr()
3142 case PART_NEXT_TO_TERMINATION_NULL: in isShaderMultipart()
3273 case PART_NEXT_TO_TERMINATION_NULL: /* intended fall through */ in replaceAllCaseTokens()
3317 case PART_NEXT_TO_TERMINATION_NULL: in useSourceLengths()
Dgl4cShadingLanguage420PackTests.hpp721 PART_NEXT_TO_TERMINATION_NULL, enumerator